Voting allows people to pick specific maps, in a short and sweet statement. That’s all fair and good, we all have our own favorite maps that we wish we could always pick when playing online. However, that allows for an over-saturation or concentration of specific maps when playing online. Personally, I never enjoyed playing Ragnarok or Haven all the time in Halo 4. It became a huge bore.
The veto system allowed for something much simpler than voting from a selection of maps: Play this map or veto to play on a different map. Simple, right? It forced players to become familiar with more-or-less every map available. The more people play on more maps, it becomes easier for the player to get familiar with all the game mechanics. If you were on Last Resort, you’d be able to utilize the Ghost during matches and you’d be able to pick up the Spartan Laser to deal with the vehicles. While playing on Narrows, you played on a long-ranged fully symmetrical map. Players would soon realize scoped weapons, or at least weapons with good range excelled on this map.
The veto system I feel is more balanced than voting because people will always vote for a map they believe they excel at. Veto system didn’t offer much of a choice, admittedly. I still feel that bringing back the veto would do more good than using a vote system. There are many threads asking for certain additions to Halo 5 Guardians, but I feel that personally this is one of the only productive changes being asked for that can easily be made. Thoughts and opinions?
I 100% agree. Hopefully they can bring the veto system back… it’s really annoying that I end up playing only 3 maps on Halo 4 (one of course being Haven…)
I would also like to see the Veto system return. The voting system was decent in the later installments but the Veto system is one of the many features that kept the older Halo games much more unique.
I’m completely for getting rid of the current voting system to have more variety in matchmaking. However, I think reverting back to the veto system is pointless and if we were to get rid of the current system, we might as well get rid of all voting in general. For every time the veto system gave you a better map-gametype combo, there was also a time it gave you a worse combo. I don’t think the results of the veto system were any better than the results of no voting at all. In the end, it doesn’t really matter to me because it makes no difference, but it would shorten the time between matches by some amount.
> I’m completely for getting rid of the current voting system to have more variety in matchmaking. However, I think reverting back to the veto system is pointless and if we were to get rid of the current system, we might as well get rid of all voting in general. For every time the veto system gave you a better map-gametype combo, there was also a time it gave you a worse combo. I don’t think the results of the veto system were any better than the results of no voting at all. In the end, it doesn’t really matter to me because it makes no difference, but it would shorten the time between matches by some amount.
This.
No veto and no voting but letting the game decide what map and gametype gets played is what I would personally prefer as well.
It is the fairest, the quickest and can offer the most variety.
> I’m completely for getting rid of the current voting system to have more variety in matchmaking. However, I think reverting back to the veto system is pointless and if we were to get rid of the current system, we might as well get rid of all voting in general. <mark>For every time the veto system gave you a better map-gametype combo, there was also a time it gave you a worse combo.</mark> I don’t think the results of the veto system were any better than the results of no voting at all. In the end, it doesn’t really matter to me because it makes no difference, but it would shorten the time between matches by some amount.
That is the exact reason why I want the veto system back. Forcing players to play on maps that they don’t really want to is what spices up the matchmaking. Sure at the time I hated maps such as snowbound in H3, and I always vetoed against it, but some of my best H3 memories were on this map because the veto system forced me to play it. I am really tired of playing on only three or four maps like it was in Reach and H4. The benefit of having the veto system over no system at all is that it does give the players a choice while still keeping the the matchmaking varied.
Bringing it back would make the map choices more fair and give us a wider variety for certain. An idea to add to that would be allowing us to veto or vote on one of 3 options. If the same group of players has stuck together through a few matches and are getting the same map choices or have played certain ones too much, then they could vote to get a new selection using the veto. I think with both options it would bring even more variety to the table.
To be honest i agree. Ive been playing halo3 lately and ive got to play a great mix of maps despite the community being almost non existent at this point. It tends to allow more maps to be played then if you let people pick because people will always pick the maps they are good at and like, I myself am guilty of this.
I’m for it. Vetoing caters to map variety but it still lets you cast a vote against the maps that you truly detest. The problem with the voting system was that the two or three favorite maps would get chosen over and over again by people that were early in their gaming session while the few people that were wanting to play for long periods of time got stuck playing Haven over and over and over and over and over.
I’d like to see it come back, it’s removal was strange. I don’t really like the system for Halo 4, it’s always the same maps for whatever playlist you are in. Having the option to completely kill the list, was great. To have this option is probably a good thing for everyone, because we can play the maps and gametypes that we feel that would be most fun.
I’m not totally against H4’s voting system – it’s the maps that I hate. I’d give the current system another shot with another game. I feel it could have worked well with a successful title, like Halo 2 or 3.
But if voting returns, I’d be cool with that, too. It’d be even better if you could set your personal preferences, too.
There hasn’t been a perfect “voting” system yet. In Reach, people would troll vote and just constantly switch it up, especially if they had a party of three or more. In Halo 4, you were locked into voting, which got really annoying if you accidentally hit a button. Obviously, for the MCC there will need to be some kind of voting, but it would be nice to have a solid veto system in place. I always liked Halo 3’s system, mostly because everyone always vetoed Assembly and Snowbound, thank god.