We -need- the option to enable flag-dropping

How is this not teamwork?

> Don’t even bother arguing with this guy, he’s beyond hope.
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> You manage to sneak into the enemy base and you should be punished for that?

You went out on your own in something that is supposed to be team based. it makes sense to be punished.

> OK. So now that i know what you want lets say 343 does put the option in customs and its possible to drop the flag in MLG and classic playlists modes etc. But other default types would have no flag drop. Would you be content with that?

Once again, you’re speaking for the community. If you’ve noticed, the majority of people do not want this superglue flag.

Lemme repeat that: The majority of people want to be able to drop the flag.

So why on earth would people want no flag-dropping in the majority of playlists? That sounds terrible.

Flag juggling should be prevented by implementing a 5 second time span on flag drop that doesn’t allow the player to instantly pick up the flag. Flag juggling doesn’t add anything to Halo’s CTF gameplay and never created much of a skill gap to begin with. Anyone who believes throwing the flag every second is a showmanship of skill is delusional and probably complaining for the sake of complaining.

Not to mention it looks ridiculous.

> How is this not teamwork?

Just posted that too. : D

> Flag juggling should be prevented by implementing a 5 second time span on flag drop that doesn’t allow the player to instantly pick up the flag. Flag juggling doesn’t add anything to Halo’s CTF gameplay and never created much of a skill gap to begin with. Anyone who believes throwing the flag every second is a showmanship of skill is delusional and probably complaining for the sake of complaining.
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> Not to mention it looks ridiculous.

Power Rangers firing peas at each other while running around a city looks pretty dumb, too.

Flag juggling added choice and depth to the game. Although it is not needed with the flag carrier moving at 100% speed now. Still no real excuse to get rid of it, though. You give no reasons as to why flag juggling should be out, other than “it doesn’t take skill.”

> > OK. So now that i know what you want lets say 343 does put the option in customs and its possible to drop the flag in MLG and classic playlists modes etc. But other default types would have no flag drop. Would you be content with that?
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> Once again, you’re speaking for the community. If you’ve noticed, the majority of people do not want this superglue flag.
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>
> Lemme repeat that: The majority of people want to be able to drop the flag.
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> So why on earth would people want no flag-dropping in the majority of playlists? That sounds terrible.

I don’t understand where in that post i was speaking for the community If anything i’ve been speaking for people who have liked my posts in this thread and others. And don’t even start this majority crap. If you mean majority of your 1 little thread then sure. But if EVERYONE that ever goes on to the forums and posts agreed with you the forums are a minority of the halo community as a whole. We can’t count people outside this forums opinions. so for all we know it could be a largely welcomed thing or a largely hated thing by the halo community.

Neither ideal should be forced upon everyone both “groups” those that like this option and those that don’t should be represented equally in halo 4.

> > How is this not teamwork?
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> Just posted that too. : D

lol

Sorry, I didn’t want to read the whole thread. I guess we both viewed it as a perfect example regarding the detriment to gameplay brought by this change.

Wow, I was down on this game for various reasons but recently was started to get hyped for it after reading clarifications on several changes.

Now this?

I hated the people who flag juggled, but it made sense (and was largely nerfed in Reach anyhow). Now not being able to pass/drop the flag? That’s ridiculous. You know how many times I’ve had to drop the flag, toss a grenade, then keep moving? Or pass the flag down or up to a friend while I stayed back to defend.

Sometimes I play with teammates who just aren’t as good at actually getting kills. So I might pass the flag over to them after nabbing it and defend.

This is so stupid on so many levels. As others have said, having a pistol and nothing else for all intents and purposes makes you defenseless.

I was really hoping for CTF to return to form in H4. The maps and armor abilities kinda broke it in Halo Reach.

> > > OK. So now that i know what you want lets say 343 does put the option in customs and its possible to drop the flag in MLG and classic playlists modes etc. But other default types would have no flag drop. Would you be content with that?
> >
> > Once again, you’re speaking for the community. If you’ve noticed, the majority of people do not want this superglue flag.
> >
> >
> > Lemme repeat that: The majority of people want to be able to drop the flag.
> >
> >
> > So why on earth would people want no flag-dropping in the majority of playlists? That sounds terrible.
>
> I don’t understand where in that post i was speaking for the community If anything i’ve been speaking for people who have liked my posts in this thread and others. And don’t even start this majority crap. If you mean majority of your 1 little thread then sure. But if EVERYONE that ever goes on to the forums and posts agreed with you the forums are a minority of the halo community as a whole. We can’t count people outside this forums opinions. so for all we know it could be a largely welcomed thing or a largely hated thing by the halo community.
>
> Neither ideal should be forced upon everyone both “groups” those that like this option and those that don’t should be represented equally in halo 4.

It has been “forced” upon everyone for the past 11 years. Yet somehow CTF remains the favourite objective gamemode in Halo.

There’s no need to change what isn’t broken, especially when that change will piss off a large section of the community.

I’m not gonna rage about this like some people but I do think it is a little odd that you can’t drop the flag at all. If it was to counter flag juggling I’d rather them put a minor slowing effect on repeated pick ups and drops to make juggling counter productive, but to remove dropping it all together seems weird.

> > > > OK. So now that i know what you want lets say 343 does put the option in customs and its possible to drop the flag in MLG and classic playlists modes etc. But other default types would have no flag drop. Would you be content with that?
> > >
> > > Once again, you’re speaking for the community. If you’ve noticed, the majority of people do not want this superglue flag.
> > >
> > >
> > > Lemme repeat that: The majority of people want to be able to drop the flag.
> > >
> > >
> > > So why on earth would people want no flag-dropping in the majority of playlists? That sounds terrible.
> >
> > I don’t understand where in that post i was speaking for the community If anything i’ve been speaking for people who have liked my posts in this thread and others. And don’t even start this majority crap. If you mean majority of your 1 little thread then sure. But if EVERYONE that ever goes on to the forums and posts agreed with you the forums are a minority of the halo community as a whole. We can’t count people outside this forums opinions. so for all we know it could be a largely welcomed thing or a largely hated thing by the halo community.
> >
> > Neither ideal should be forced upon everyone both “groups” those that like this option and those that don’t should be represented equally in halo 4.
>
> It has been “forced” upon everyone for the past 11 years. Yet somehow CTF remains the favourite objective gamemode in Halo.
>
> There’s no need to change what isn’t broken, especially when that change will piss off a large section of the community.

It wasn’t “forced” toby. We didn’t have options like this in other halos. If we’ve only ever had one option and never told it could be different that doesn’t mean at all being forced.

> http://25.media.tumblr.com/tumblr_m3te02XWnR1qz6f9yo1_500.jpg
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> No Flag Dropping keeps the annoying sounds of Flag Juggling Happening
> No Flag Dropping keeps the Flag Carrier from dropping the flag and taking whatever is chasing him out with a Power Weapon.
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> You have increased Speed and a Magnum, just capture the stinkin flag and you can have your weapons back.

it’s people like this that make me scared for halo… if anyone honestly thinks not being able to drop the flag is a good thing that adds to gameplay, they’re flat out 100% wrong. it’s not even opinion…

I’m gonna laugh when 343 announces that dropping the flag is indeed an option in the game and that post was just badly worded.

> It is. you said you shouldn’t get punished for basically making a bad move (I.e trying to run the objective on your own or your push was beaten by the better team) in my example your Player A who made a bad move by not keeping the rockets away from the player B who kept better map control but still loses out because “you shouldn’t get punished.”

Again, not the same thing. If you try to run an objective by yourself and are successful you’ll have to do a hell of a lot more than press a button. So if my teammates die I should just walk up to the other team and say “hey guys, you killed my team, you deserve to kill me now as well”? No, that’s not how you do it.

> It isn’t in the slightest. Its like having 2 mini teams in one team in my first example. Details do matter.

It is, since in both scenarios your teammates help you transport the flag. Details do matter, but they are both fundamentally the same concept.

> "-Sigh- Before i break your post down you need to understand a few things. 343i is trying to make objective an area where people play to win not play to boost K/D or stat pad. Sure in a perfect world 2 competitive teams play properly but in 90% of the other games people play selfishly. so in halo 4 being rewarded heavily for playing the objective and helping it is far more rewarded then just an average slayer They are trying to force team work to improve objective in standard games.
> now lets break your points: no flag juggling? they were trying to remove it again. Its (in most cases) a selfish act with little teamwork.
> Another flag juggling point. see above. You can still shoot while moving the flag. Unless of course you mean shooting power weapons. Then in that case good. A flag player should be vulnerable, not be able to handle any situation because he can pull out said power weapon at any time. Again more selfish play that 343 is trying to remove. no passing. I can give you this because that is very tactical play. we already covered passing you don’t need 2 points saying the same thing. Why on earth do you need to bait the flag? if your after kills push to be up 1 or 2 caps then slay for a bit. Weve cleared up the forcing teamwork. its adding something new to the table more coordination. this is good.
> I’m going to bet instead of breaking my points down your just going to say i’m wrong and i should read the OP or something along those lines. But before i post this i am perfectly fine in classic playlists MLG and customs for having the option to drop said flag. But in halo 4’s main playlists it should stay the way it is right now."
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> Okay I’m going to break down your points now, since you are clearly inexperienced in any form of competitive play in Halo.
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> Flag juggling adds skill to the game, debate it all you will, it does.
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> The choice between flag juggling and not juggling adds depth to the game. You can either choose to be sneaky and not juggle the flag (at the cost of speed), or you can juggle the flag and sacrifice your sneakiness but gain speed. This is a balanced mechanic, as there is a trade-off with both methods, and is situational.
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> Baiting the flag is a tactic used to make the enemy waste their grenades so that you can run cleanly through an area. Typically this tactic is used in the middle of a flag run, when the enemy can see the path that the flag runner will take and sees the flag being thrown into that area as confirmation of the path. They will throw nades in order to block off the area, however the flag runner is sitting back and waiting for the enemy to waste their grenades.
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> Passing is a larger point than you’re making it out to be. I haven’t played a game of MLG CTF where I haven’t passed the flag to someone in ages.
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> The way in which this change affects strategy is that it removes options. It enforces a basic and boring strategy of “Protect a flag runner through his path”. This is not what Halo should be about: creativity.
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> I’m telling you you’re wrong because you are.

QFT

> > > How is this not teamwork?
> >
> > Just posted that too. : D
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> lol
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> Sorry, I didn’t want to read the whole thread. I guess we both viewed it as a perfect example regarding the detriment to gameplay brought by this change.

now it works with cannons.

That video is awesome

> “When you go into a Hill in KOTH invisible walls come up so you can’t leave the hill once you’re there. And you can only use a pistol in the hill.
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> It would make going into a hill a main point of objective.”
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> I could see this happening at this point.

LOL so true.