We Need Stricter Quit Bans

Every third ranked game has a quitter, often extremely early in the game. I know they “updated” quit bans in the Winter Update - but it isn’t working. Quitting is rampant and ruins games.

Just finding lobbies for ranked takes ages, and I’m often hit with the “not enough players in playlist” message. To then find a game and have someone quit out after 2 deaths is making me want to quit Halo.

Can we make quit bans much stricter? Interested to see if others agree. (Only needed for Ranked of course, not social).

5 Likes

The problem I see here is that the penalty isn’t getting the message through, so I feel a new approach could possibly work.

They need to introduce a system that acts like a scale. Where it weights the number of times you stick to matches from entering to finish, against matches were you leave early for any given reason. Then it pairs you up with people who are similarly to you in terms of how often they stay in matches against leaving early. The more you stay in matches, the more likely your likely to be paired with others who do as well. The opposite is also true, the more you leave early, the more likely you’ll get teammates who also abandon early.

The catch is, it doesn’t change over time. No no no, no taking a break from the game, then this feature gets reset. In order to change this, if you quit and get placed with quitters, you change this outcome by staying in matches for entire matches more and leaving matches less. The more you do, the faster you get back to the other side. The same is also true, you start abandoning frequently after normally staying in matches, you’ll start getting tossed in matches with quitters.

They could probably remove being banned with this type of set up too on top of things. This would allow people who want to have a fun full match get reliable teammates regularly, those feeling that only their enjoyment matters can still leave all they want too. They just might not like the company they get regularly paired with. But they said people should be allowed to leave whenever they want, so they’re getting just what they feel is correct in a game.

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I like this as a concept! I also believe that a heavy de-rank might discourage quitting in ranked. For example, quit a couple of times and your rank drops 2 levels, or perhaps it freezes your ability to rank up for several games after a quit.

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The worse part is when your game crashes and then you get a game ban. That’s honestly the worst thing currently especially with the new update.

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Since there are apparently not many players around (at that time), it could even be so that some players deliberately let an alt account search to try to match them, so that they get a easy match (because the enemy team is a player short)?
Since people already used smurfs to get easy wins, it wouldn’t surprise me that those griefers also would use a tactic like this to cheese their ranks.

1 Like

Agreed, the poor state of the game/servers is also a big problem. But a lot of dropping players are clearly rage quitting rather than disconnecting.

I just started a match of SWAT alone - 1 v 4.

I was winning 3-0 before anyone joined me, but I wasn’t sure how long I was going to play if it was just me.