We need something drastic.

After the Beta I can’t commend the Dev’s enough for the smooth test and an even smoother game play. My biggest concern tho is the overwhelming tone of Battle Royal games and even if 343 decides to surprise us, Halo’s Battle Royal needs some drastic approaches in my opinion. Halo is one of the biggest trail blazer game series in the history of gaming, it’s only right it leaves it’s mark on the Battle Royal hunk of history. It’s a topic a lot of OG Halo players have had to warm up to but the fact of the matter is the future of the series depends on one hell of a approach to this game and hope 343 knocks it out of the park.

Would love to hear opinions :heart:

I don’t think Halo needs to make it’s mark on every single shooter sub-genre no matter how big they get. In fact, trying to copy movement shooters is what lead to Halo’s decline and Halo 5’s low population after launch. Halo should be it’s own thing, making decisions that benefit it’s unique formula, and LEADING the pack, instead of following the trends.

If what your asking is some thoughts on a Halo style BR, I feel like something more team focused could be a neat twist. Keep the drops, the random loot and closing ring mechanics. But instead of 100 or 60 players going solo or in squads of 2 or 3… turn it into a massive multi-team mode.

four teams of 25 or 15. BTB mixed with the hectic nature of a BR. It could be marketed as not only a unique twist on the BR genre, but also the largest Halo mode ever. Kinda harkening back to that Global Battle test Bungie showed off years ago.

I personally doubt we will see something like that. 343 has been quiet on if a BR will actually come to Infinite (though I guess people have seen hints I hear). If we do end up getting one, I assume it will be another solo or small squad mode. But I guess we will just have to wait and see.

Two words custom games

If people want a halo br just make one with the slayer gametype and forge mode it might not have the player count but it’s battle royale

Halo honestly doesn’t need a battle royale mode

> 2535411347511088;2:
> I don’t think Halo needs to make it’s mark on every single shooter sub-genre no matter how big they get. In fact, trying to copy movement shooters is what lead to Halo’s decline and Halo 5’s low population after launch. Halo should be it’s own thing, making decisions that benefit it’s unique formula, and LEADING the pack, instead of following the trends.

I respect that 110% but unfortunately gaming hype for Halo use to be off the charts and now it’s eclipsed by BR games. Idk what pack we’re leading but with great humility we all have to realize hard truths and copying isn’t what I’m proposing but a reinvented Battle Royal in Halos image. Halo was a trend setter, it doesn’t need to follow trends you’re right but it does need to evolve or we won’t see many more Halo titles. These other games are just making too much money and attracting insane amounts of gamers, something neeeds to happen.

> 2533274897428134;5:
> > 2535411347511088;2:
> > I don’t think Halo needs to make it’s mark on every single shooter sub-genre no matter how big they get. In fact, trying to copy movement shooters is what lead to Halo’s decline and Halo 5’s low population after launch. Halo should be it’s own thing, making decisions that benefit it’s unique formula, and LEADING the pack, instead of following the trends.
>
> I respect that 110% but unfortunately gaming hype for Halo use to be off the charts and now it’s eclipsed by BR games. Idk what pack we’re leading but with great humility we all have to realize hard truths and copying isn’t what I’m proposing but a reinvented Battle Royal in Halos image. Halo was a trend setter, it doesn’t need to follow trends you’re right but it does need to evolve or we won’t see many more Halo titles. These other games are just making too much money and attracting insane amounts of gamers, something neeeds to happen.

but changing genres isn’t an evolution, it’s a complete departure. Would you consider Halo Wars an ‘evolution’ of Halo’s gameplay?
Don’t get me wrong, I wouldn’t be adverse to a Halo BR spinoff, but let’s not kid ourselves. Making Halo a BR is not the golden bullet you’re selling it as. BRs are a saturated market with heavy competition from very established franchises. Making a BR would be a power move Halo could use to corner the market once it’s already huge, moving to BR now would just be shooting itself in the foot. It would lose a massive part of it’s own audience, and I doubt it would make fortnite kids stop playing fortnite.

> 2535429756019039;3:
> If what your asking is some thoughts on a Halo style BR, I feel like something more team focused could be a neat twist. Keep the drops, the random loot and closing ring mechanics. But instead of 100 or 60 players going solo or in squads of 2 or 3… turn it into a massive multi-team mode.
>
> four teams of 25 or 15. BTB mixed with the hectic nature of a BR. It could be marketed as not only a unique twist on the BR genre, but also the largest Halo mode ever. Kinda harkening back to that Global Battle test Bungie showed off years ago.
>
> I personally doubt we will see something like that. 343 has been quiet on if a BR will actually come to Infinite (though I guess people have seen hints I hear). If we do end up getting one, I assume it will be another solo or small squad mode. But I guess we will just have to wait and see.

Lots of BR games have teams. Fortnite, Pub G, and Apex just to name a few. Most games don’t force you to solo drop and infact Apex has only used that as an event gamemode.

> 2533274928978608;4:
> Two words custom games
>
> If people want a halo br just make one with the slayer gametype and forge mode it might not have the player count but it’s battle royale
>
> Halo honestly doesn’t need a battle royale mode

Homie I want to agree with you but I just feel like I’m talking to an old man who doesn’t want a smart phone. Yes it would be ghetto BR but it isn’t enough.

> 2535411347511088;6:
> > 2533274897428134;5:
> > > 2535411347511088;2:
> > > I don’t think Halo needs to make it’s mark on every single shooter sub-genre no matter how big they get. In fact, trying to copy movement shooters is what lead to Halo’s decline and Halo 5’s low population after launch. Halo should be it’s own thing, making decisions that benefit it’s unique formula, and LEADING the pack, instead of following the trends.
> >
> > I respect that 110% but unfortunately gaming hype for Halo use to be off the charts and now it’s eclipsed by BR games. Idk what pack we’re leading but with great humility we all have to realize hard truths and copying isn’t what I’m proposing but a reinvented Battle Royal in Halos image. Halo was a trend setter, it doesn’t need to follow trends you’re right but it does need to evolve or we won’t see many more Halo titles. These other games are just making too much money and attracting insane amounts of gamers, something neeeds to happen.
>
> but changing genres isn’t an evolution, it’s a complete departure. Would you consider Halo Wars an ‘evolution’ of Halo’s gameplay?
> Don’t get me wrong, I wouldn’t be adverse to a Halo BR spinoff, but let’s not kid ourselves. Making Halo a BR is not the golden bullet you’re selling it as. BRs are a saturated market with heavy competition from very established franchises. Making a BR would be a power move Halo could use to corner the market once it’s already huge, moving to BR now would just be shooting itself in the foot. It would lose a massive part of it’s own audience, and I doubt it would make fortnite kids stop playing fortnite.

And that’s exactly the point, the Golden bullet isn’t what we typically think of when we imagine BR, the point is it needs to be approached in such unorthodox manor that screams Halo. And maybe you’re right, it may shoot itself in the foot by trying to market it now but for the sake of future games, games need to produce money. BR produces tons of money. All it would take is for the twitch streamers to get on board and all the Fortnite kids would follow eventually in my opinion.

Also I would rather have big team battle with the player counts that br games or an ffa objective based mode with the player counts as I find battle royale boring as it’s just death match with one life on a shrinking map with random element’s thrown in

Like if you really want to make it interesting make it an infection like game mode kinda like how warzone did with its Halloween event now that was a fun mode shame it was a limited time event

> 2533274897428134;9:
> > 2535411347511088;6:
> > > 2533274897428134;5:
> > > > 2535411347511088;2:
> > > > I don’t think Halo needs to make it’s mark on every single shooter sub-genre no matter how big they get. In fact, trying to copy movement shooters is what lead to Halo’s decline and Halo 5’s low population after launch. Halo should be it’s own thing, making decisions that benefit it’s unique formula, and LEADING the pack, instead of following the trends.
>
> And that’s exactly the point, the Golden bullet isn’t what we typically think of when we imagine BR, the point is it needs to be approached in such unorthodox manor that screams Halo. And maybe you’re right, it may shoot itself in the foot by trying to market it now but for the sake of future games, games need to produce money. BR produces tons of money. All it would take is for the twitch streamers to get on board and all the Fortnite kids would follow eventually in my opinion.

Firstly, BRs make lots of money because they use monetization systems like the one Infinite already has on top of garnering a massive audience
Secondly, Halo becoming a BR would not necessarily make it MORE popular. Even if it was an unorthodox one, that might just make it harder to adopt for people coming from other games. It’s a double-edged sword. Either it’s just like every other BR and people have no reason to switch from the one they’ve already bought the funny skeleton skin for, or it’s totally different from those ones and nobody wants to play it.
They (being 343i) would have to make a BR that is leaps and bounds better than the alternatives and frankly I don’t think they have it in them. No experience in the genre, and their history of gameplay decisions has been shaky.

Halo has always been the trend setter (except for a few things), not the trend follower. Let’s keep it that way.

Maybe later. Team has enough to focus on for the moment, and I don’t really think a battle royale is necessary for success. Plenty of shooters are still doing fine without them.

> 2535436557871072;12:
> Halo has always been the trend setter (except for a few things), not the trend follower. Let’s keep it that way.

It hasn’t been that way since H3 my dude

I don’t see any benefit in chasing trends.
Any arguments based in but “but BR is more popular than halo right now.” Only show a distinct lack of understanding as to why halo is in decline to begin with.
Rather than the series trying to be more like contemporary shooters halo should continue to, to paraphrase OP, trailblaze.
The evidence is clear.
Halo doing ita own thing results in long life post launch and establishing trends.
Chasing trends leads to a decline.
Theres so many more interesting ways to grow the franchise.
Thats my opinion in the matter.
Dont waste time trying to catch up to others and make its own path 100%.

> 2533274832130936;14:
> > 2535436557871072;12:
> > Halo has always been the trend setter (except for a few things), not the trend follower. Let’s keep it that way.
>
> It hasn’t been that way since H3 my dude

I know, they’ve been mediocre. Not setting anything or following anything. Let’s go back to trend setter.

> 2535411919953126;15:
> I don’t see any benefit in chasing trends.
> Any arguments based in but “but BR is more popular than halo right now.” Only show a distinct lack of understanding as to why halo is in decline to begin with.
> Rather than the series trying to be more like contemporary shooters halo should continue to, to paraphrase OP, trailblaze.
> The evidence is clear.
> Halo doing ita own thing results in long life post launch and establishing trends.
> Chasing trends leads to a decline.
> Theres so many more interesting ways to grow the franchise.
> Thats my opinion in the matter.
> Dont waste time trying to catch up to others and make its own path 100%.

It isn’t about chasing trends, it’s about reinventing them. Respectfully I hear your opinion but you sound like an old man who doesn’t see the value in smart phones and doesn’t want to participate even tho that’s just where the world is going. I do agree we shouldn’t waste time catching up but some type of BR spin off or 343’s own approach. If COD wouldn’t have adopted Warzone, I don’t think traditional COD would even be in the spot light in today’s gaming environment.

> 2533274897428134;17:
> > 2535411919953126;15:
> >
>
> It isn’t about chasing trends, it’s about reinventing them. Respectfully I hear your opinion but you sound like an old man who doesn’t see the value in smart phones and doesn’t want to participate even tho that’s just where the world is going. I do agree we shouldn’t waste time catching up but some type of BR spin off or 343’s own approach. If COD wouldn’t have adopted Warzone, I don’t think traditional COD would even be in the spot light in today’s gaming environment.

So actualisation of new ideas is behind the times?
The smart phone thing is absolutely hilarious to me if I’m honest.
What I said was retroactively injecting design choices into halo as a medium is something I see as a waste.
The IP has so much potential and has, at least historically, thrived on ignoring trends and establishing design language that competion adopts.
I was palying unknowns early mods prior to pubg and have massive respect for where he brought that concept and how it was updated by others.
But to think that yet another take is current is so backward.
I’m one of the few that saw spartan ops and said this concept with more backing will be major.
I was laughed at.
Destiny proved me right.
A simple and relevant example.

Halo has so many tools.
The next great BR could very well be infinite.
But to waste dev time on it would, in my opinion be a mistake.
Tools a legacy of halo are capable of allowing the community, you even, to do so via customs.

Even within the IP and xbox as a brand more interesting ideas are easy to isolate.
Fable legends/halo wars show a path for hybrid gameplay that others, be it command and conquer/Battlefield failed to deliver on. As something that with a little moba dna could thrive.
Overwatch is a good example of just that.
Titanfall abandoned the mp as an sp experience in its sequel but again potential is evident add some eve online economy or even just galactic conquest a la battlefront.
Hell the yaroi armour in itself allows for capitalisation on a loki style multiverse player shared experience.
To be quite honest the “our take on br” approach is by far one of the most mundane concepts around.
Litmus gate with halos sandbox a slight time dilation and some random ai immediately sounds infinite-ly more interesting.
By all means consider me the closed minded gramps.
But in all honestly i see another BR as a dedicated mode a supreme waste of time, funds, talent and imagination.

Hell halo 99 is even something with more room for exploration and only adds to what can be a wide set of tools for us, the community to build upon.
Infection, dominion, griffball etc. Are all proof halo’s greatest resource is imagination.
Empower the community to build new experiences in house because we can make the halofied version of an existing thing just fine.
And If it take off it is easy to support and usurp by 343i.

> 2533274832130936;14:
> > 2535436557871072;12:
> > Halo has always been the trend setter (except for a few things), not the trend follower. Let’s keep it that way.
>
> It hasn’t been that way since H3 my dude

yeah, and it keeps getting worse. Infinites gameplay is not much different than any other modern fps now days.

> 2533274928978608;4:
> Two words custom games
>
> If people want a halo br just make one with the slayer gametype and forge mode it might not have the player count but it’s battle royale
>
> Halo honestly doesn’t need a battle royale mode

Does it need it? No, probably not tbh.

Would a full-fledged Dev-supported Halo-universe-twist-applied BR mode be good? I bet it would be freakiing awesome and blow a lot of other games BR mode out of the water.

But it’s all personal opinion :grin:.