We need Firefight revamped in Halo 5

We all know and love Firefight a new feature that was added to Halo 3 ODST and later carried on Halo Reach, it was a good survival mode in general but why not reinvent Firefight were we can fight all the Halo existing enemies. Just think about it, we can fight the first rounds against standard Covenant forces (Elites,Grunts,Jackals,etc.) but on later rounds add Flood combat forms while Covenant forces join the fight while the rounds still go on and when all of this happen’s make the maps change while the hordes of enemies keep coming(buildings falling, changing battle areas, getting backup from the UNSC).

I think it will be fun and entertaining as we all know that Halo is rich in characters, enemies, weapons.

Do you think they should something similar to Firefight or upgrade it to a new level?

Lets get;

Covenant-
Elites
Brutes
Grunts
Jackals
Drones
Hunters
Engineers

Flood-
Infection
Combat
Carrier
Pure
Stalker
Ranged

Promethean-
Knight
Watcher
Crawler

Plus a variety per species (IE: Elite Minor, Zealot, Ranger, Spec Ops, etc.)

Of course build upon the Prometheans aswell, some new flood species would be great also.

This would make FireFight 3.0 so amazing!

No

We need a balanced NONE Random Fun for everyone kind of HALO Match Making system with (Longevity = xp /xp per playlist) and (Skill = 1-50 in game Ranks) built in from day one with different playlists for everyone

that’s what people play HALO year after year for

MM over everything

I think we need Firefight Forge. Have the ability to select where and how enemies are dropped (Dropship, Drop Pod, simple teleportation in regards to Forerunner enemies), some basic AI programming (Select places players are most likely to make their stands in, outline paths the AI can take to best enter buildings from, etc.), that sort of stuff.

> No
>
> We need a balanced NONE Random Fun for everyone kind of HALO Match Making system with (Longevity = xp /xp per playlist) and (Skill = 1-50 in game Ranks) built in from day one with different playlists for everyone
>
>
> that’s what people play HALO year after year for
>
>
>
> MM over everything

Don’t start.

“Campaign over everything” is more accurate, anyway.

Sir, I think focusing in only MM is what made Halo what it is today, unpopular in the Xbox gaming community, we need to add more variety of game modes as possible to make it enjoyable at least.

> No
>
> We need a balanced NONE Random Fun for everyone kind of HALO Match Making system with (Longevity = xp /xp per playlist) and (Skill = 1-50 in game Ranks) built in from day one with different playlists for everyone
>
>
> that’s what people play HALO year after year for
>
>
>
> MM over everything

No, just no.

Anyway, yes, ff could use a much needed upgrade.