Multiplayer
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Bring back a system that allows you to rank up through skill level and instead of just how many kills you got. (Halo 3 ranking system)
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Make armors unlocked by rank only to level lieutenant, and then all the other armors unlocked through achievements.
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Take away armor abilities and bring back equipment.
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Take away the system where there is one gun that beats every other gun at all ranges (br in halo 3 dmr in halo reach) not to say guns witht that range can’t exist, but they need to be less over powered, so that all the guns can be balanced.
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Make larger maps, and game modes with more than 16 players.
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Create custom game finding servers similar to those in halo PC. custom games are pretty much dead in halo reach and this would be a good way to bring them back.
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Increase forge opprotunities, and make it easier to design objective based games.
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Add all the weapons and equipment from the campain to the multiplayer. (deployable turrets, flame grenades, invincibility, active camo as an equipment…)
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Let us fight flood and sentinals and unsc in firefight as well as covies.
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Let us design our own firefight maps, and maybe give them more freedom, or areas you can unlock in it and weapons you can get from the walls. (sort of like -Yoink!- zombies and survival mode. Sorry to coppy cod but they have it right here.)
Campain
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Make there be a new main enemy other than the covenant. And don’t just make the flood the only enemy. Make the flood stay an enemy, but also add a new enemy.
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Allow 4 player split screan co-op. Seriously that’s something realy missing from campain in halo.
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take away armor abilities, only have equipment.
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Keep gravemind/the timeless one as a character in the story.