Waypoint Bugs (Reach Fileshare, Halo 4 Stats)

In the Reach web fileshare, trying to remove a file from any fileset that is not the first one (i.e. the one selected by default) does not work for me in some browsers.

Tested not working: Firefox 28.0 Beta on Windows 8.1, Chrome 34.0 Beta on Windows 8.1, Firefox 27.0 on Android 4.4, Chrome 33.0 on Android 4.4. Tested working: IE11 on Windows 8.1. Filesets don’t appear in IE10 on Windows Phone 8 at all…

Step-by-step-repro:

[/li]- Go to your Halo Reach fileshare and select the fileset tab.

  • Choose any fileset from the “Select a file set” dropdown that is the not the first, i.e. the already selected one.
  • You should have a URL like this: halowaypoint.com/en-us/players/[gamertag]/haloreach/fileshare/filesets#?fileset=[fileset-name]
  • Click on “Remove file” on any file.

What happens: The file is not removed from the fileset. What should happen: The file should be removed from the fileset. Why does this (not) happen? Well, here is the request that is made:

> POST /en-us/players/[gamertag]/haloreach/fileshare/removefilefrommyfileshare HTTP/1.1

The request headers are probably irrelevant. Here’s the request body:

> fileId=[fileid]&fileSet=[name-of-the-first-fileset-regardless-of-which-one-is-actually-selected]&__RequestVerificationToken=[token]

The problem lies with the “fileSet” parameter, which is always filled with the name of the first fileset even if another fileset was selected.

Consider someone had filesets Alpha, Beta and Gamma, with Alpha being the first fileset since they are sorted alphabetically. Trying to remove a file from fileset Beta or Gamma would not work since the value of the “fileSet” parameter would always be “Alpha”. If fileset Alpha also contained the file, the file would be removed from fileset Alpha instead.

Manually resending the request with the correct “fileSet” parameter yields the desired result.


Two bugs from the Halo 4 Stats “app” at http://app.halowaypoint.com:

[/li]- In the “War Games: Matchmaking” and “War Games: Custom” tabs, on the right pane, under the “Game Variants” subheading, the “Total Playtime” percentage from any game variant only takes into account the hour and minute components. The number of days played is ignored, thus a gametype that was, for example, played 1D 6H 10M would show up with half the percentage of another gametype that was played only 0D 12H 20M.

  • In the “War Games: Matchmaking” and “War Games: Custom” tabs, on the right pane, under the “Maps” subheading, the circle graphic representing the number of wins, ties and losses on each map counts incomplete games as wins. For example, if there were 5 wins, 0 ties, 10 losses, and 5 incomplete games on a map, the circle would be 1/2 green and 1/2 red instead of 1/3 green and 2/3 red.

I realize that these are probably old issues that have existed for more than a year, but that shouldn’t prevent them from being fixed, especially considering how trivial they are.

Hi Livven,

Thank you your reports.

We’re currently not experiencing any issues with deleting items from file sets for Halo: Reach. Are you still experiencing this issue?

In regards to the issues with the Halo 4 Stats App, thank you for the heads-up, we are aware of this issue and investigating.

We hope the reason we haven’t heard back from you is because your issue has been resolved. If your issue has not been resolved, please start a new thread. Thank you so much!