Way to much change!!!

Reach had change in it, but it was still a Halo game. They improved things from Halo 3 and added new aspects like a complete remake of forge. Halo 4 goes and throws it all away. I’m not saying it’s a bad game, the matchmaking is fun but it isn’t Halo matchmaking anymore. There’s no point in shields considering you can melee through shield and kill someone in the same hit. Forge seems like complete bull compared to Reach’s, for one they went from 10+ vehicles to 8 while adding in an entirely new faction in the campaign (which means they could have expanded on vehicles). It may not be necessarily like CoD, but it does have a faint feel of it and no feel of a Halo game.

“There’s no point in shields considering you can melee through shield and kill someone in the same hit.”

Did you ever play Halo 2 or 3?

Halo:reach= -Yoink- all other halos= great. halo 3 had bleed through aka melee through shields. Any thing that was reach only that was not in halo 4 is fine with me so the reach only vehicles that are gone, fine with me. Halo 4 has 3 btb forge maps that isn’t grey. One thing I can say for sure Halo 4 is much better than reach. campaign wise, MP wise,and look wise. BTW H4 has 9 vehicles in MP