Was "split feedback" actually split?

according to the blog post:
“Split Feedback: Some players expressed a desire for the Flag to kill in one melee, others appreciated the current tuning”

from what I’ve seen everywhere, from this forum to youtube to reddit to twitter, pretty much everyone universally wants flag melee 1-shots back. it’s been well established in halo that you shouldn’t get within punting distance of the objective carrier, who is essentially defenseless outside of that range.

Split Feedback: Some players like no player collision, others would like it to return

lack of player collision was another thing I saw universally maligned by the community, with large halo content creators strongly opposed to it as well.

I can only assume 343 is heavily weighing casual feedback alongside fan feedback, which I understand to an extent, but I don’t think a lot of those players actually know what they want from a halo game.

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Okay, if you have any proof of this happening please provide some.

All this post is doing is casting doubt on 343’s ability to collect feedback without any evidence whatsoever.

It’s okay to have a differing opinion on the subject but this kinda crap is just plain fear mongering.

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Just a reminder that reddit and a handful of youtubers DOES NOT represent the community at large.

Also who ever said the flag carrier was defenseless? Did you forget about juggling the flag? A carrier with as much game knowledge as you’re implying would never be defenseless. This would allow you to close the gap with the flag for the easy kill if it was one hit

No player collision is a good thing since I can’t get blocked by teammates anymore and I don’t think I’ve ever seen someone use a boost spot in a game as fast paced as this.

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Personally I was in a similar boat, surprised by how dishonest the “feedback” seemed. Particularly in terms of sound, I’ve seen a lot of complaints about sound in general and yet saw none of that feedback in their “outcomes.” I mean… even the things that they could see were an issue (I.e. player outlines & per-match progression,) they basically just say “eh, buy the game, we’ll fix it someday.”

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I think it is worth mentioning that you often only remember seeing what you agree with or seek out opinions that align with yours. It’s call self-confirmation bias.

I’ve seen plenty of people voice both sides of the player collision issue, for and against. We’ll see what direction things actually go in as the game develops but just keep in mind just because something is all you see that doesn’t mean that reflects the greater whole.

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I can’t even remember the last time I was able to hit a full shield player with a flag ha.

I have definitely seen people argue for both sides, although that’s pretty much true of almost everything ha. When they say split I think they are alluring more to 50/50 which I’ve not seen enough opinions to comment on personally.

I don’t believe for a second that roughly half of the people who played the flights want it to stay like this. This is one of those things you either don’t care about or want reverted.

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There’s currently a poll going in this forum as to weather or not they want player collision and last I checked it was hovering somewhere around the 72% for it option.

And it’s fair to say these forums aren’t representative of the whole community. But if you turn to Twitter and Reddit on top of it with threads related to player collision, people wanting it back is consistently one of the most liked/upvoted comments in those threads.

So I guess you could say even across those three platforms it isn’t indicative of the whole community. But if you do, I’d ask where is? Is there any Halo community you can point me to relative to the size of waypoint/Reddit/Twitter that showcases the majority of that subset being against player collision?

Sure there’s plenty of players who don’t comment on things like this at all. I’d actually go as far as to say the majority of people who play don’t comment on these things. The thing is though, if they’re not expressing their opinions, we can’t assume how they feel one way or another. So following that line of thinking, all we have to go off of is people commenting in these large online Halo communities. And given the poll here, the most upvoted and liked comments on Twitter and Reddit, the majority of observable Halo players out there have stated they want player collision back.

If anyone can point me somewhere that contradicts any of this, I’d happily reevaluate my standing. For now though, the information I have on hand leads me to believe that, while it may not be unanimous, there is a clear majority and they want player collision.

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To be fair, only sending out the post tech preview surveys to a select few doesn’t represent the community at large either.

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The problem is that Waypoint, Reddit, and Twitter represent a much more homogeneous slice of the Halo community than you think they do. They’re all the hardcore Halo fans who actively follow what happens in the community, who just happen to have landed in different corners of the internet (in fact, there’s probably significant overlap between the three).

There’s also a further sampling bias, because when you make a poll on Waypoint, guess which group is more likely to want to vote on the poll: the people who are satisfied with the present situation, or the people who aren’t?

Twitter likes and Reddit upvotes are essentially useless. If you have a tweet with a thousand likes, what does it tell you? That there are thousand people who liked it. What it doesn’t tell is many people didn’t. 10? 100? 1000? 10000? We don’t know. You can’t know what proportion of the population thousand people represent if you don’t know the size of the population.

You shouldn’t re-evaluate your view because I have provided you with contradicting information, because I haven’t. You should re-evaluate it because the data you’ve based it on contains less information than you thought it did. And “re-evaluation” here doesn’t mean changing your view to be the opposite, but reducing your confidence in it appropriately.

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I’m on YouTube and Reddit a bit more than Halo way point, but on all 3 of them it seems like people prefer player collision and 1 hit kills for flags and bombs

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Whoops, didn’t directly reply to you last time I posted this. Still getting used to the new forum set up. Deleted my other comment but it was this:

That’s all fair, I’m not going to sit here and say anything you stated is wrong. However, my point still stands that this is the only observable data regarding the matter we have on hand. Yes, upvotes and likes are overall kind of dumb to base something, really anything, on. But this is a video game. Not a presidential election. There’s no other reliable source of data to fall back on. For better or worse it’s all we have to go off of. So again I’ll say, based off the information we can glean from Halo players, the observable majority are for it coming back because we can’t make assumptions on the opinions of those who don’t say anything at all.

Like I said, I’m not trying to get you to believe something else, but just to evaluate the level of conviction in your belief. Like, it’s totally okay for you to take this as a piece of information. Just don’t put undue faith in it.

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Don’t forget how people loved the Friend or Foe outlines. It was a major positive… :roll_eyes:

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For the win!!! I was in all the tech previews and have been with halo since CE…wasn’t offered one chance to give feedback

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And of course armor cores that aren’t interchangeable or dare I say colors for “better player expression”

Which how I knew half of this report is a lie lmao.
They choose the weirdest hills to die on for a franchise barely on it’s last reach of relevancy in the fpa space. The brand carries the games more at this point.

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The splitfeedback, from what I can tell is, everybody on these forums, reddit, twitter etc vs what 343 wants. It certainly is not a 50/50 split. Most people either actively want collision turned on or are neutral, I haven’t seen many people actively arguing “We need to remove collision”.

I think there is a deeper problem, perhaps with bots and collision or grapple hooks and collision which is forcing 343 to take this stance and for whatever reason, they don’t want to be transparent about these issues. Maybe they’re worried there will be some sort of backlash of “remove grapple or bots for collision” and that would cause a bigger argument than this is? Who knows, but one thing is for sure, there is no “split” in the community on this issue.

That poll by the way, at time of writing, is up to 80% to restore collision.

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I’m surprised I don’t see more people complaining on here about the sound. Infinite has the worst sound of any game I’ve ever played. There is way too much useless noise, the grenade audio is messed up, and some weapon sounds like the sidekick are unbearable imo.

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Halo Canon had a video come out today recapping the feedback article and he seemed pro no collision.

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