Warzone: UNFAIR GAMECHANGERS

Let’s say your in a Warzone match and everything is going great, its not a noob vs pro match but its kind of a close match. Warden pops up and your team rolls out tanks, wraiths, ghosts, people call in some power weapons. Warden is almost dead then there’s that other team with 5 Spartans shooting warden with ARs and BRS, or it could be ONE person decides too spawn in a power weapon and gets the last shot.

The other team wins and your sitting in the lost screen with power weapon REQS , level 5 req vehicles, and a boost watsed.

Does this seem unfair and how often does this happen to you?

it’s how it is. they have already said that they aren’t going to change the scoring on boss kills.

See now as unfair as the boss kills seem imagine it the way most want it (whoever’s team does the most damage gets the kill) it would be the same thing yet reversed if blue team deals 51% damage and red team deals 49% yet red team got the last shot/s on target who should win?.

also if blue team is hammering WE (Warden Eternal) and red have almost all been killed recently either by WE or by the blues and yet they manage to bring it back but blue team has already done to much damage why would they even try knowing blue team will be awarded the kill?.

neither is a very fair way of doing it but we have what we have and 343 have already stated they won’t change it.

Its very swingy. Thats the point. In a game where communication amongst a team is happening its not a problem. But when the players are doing their own thing it is. Its only unfair when the teams are mismatched. If one is partied up and the other is composed of randoms, the swingy nature of the game type is frustrating.

Its rarely fun to be in a position where you cannot win the match, and bosses give that chance to win. But its also not a great feeling to be winning and then lose because your team isn’t communicating properly.

I think players are still figuring out how to play the mode.

Multiple people with vehicles and power weapons > 1 person with a power weapon.

If you feel threatened, then someone can just kill him too and shut him down.

It crap that bosses can kill the game.
If a team comes along with better weapons stand back and kill them first !

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> Its very swingy. Thats the point. In a game where communication amongst a team is happening its not a problem. But when the players are doing their own thing it is. Its only unfair when the teams are mismatched. If one is partied up and the other is composed of randoms, the swingy nature of the game type is frustrating.
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> Its rarely fun to be in a position where you cannot win the match, and bosses give that chance to win. But its also not a great feeling to be winning and then lose because your team isn’t communicating properly.
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> I think players are still figuring out how to play the mode.

Not really dude I’ve played with my Spartan company and these guys are coordinated. I won 15 games in a row Sunday until I got burned out. They know every in and out of that game mode. Times bosses spawn, how to keep the enemy pinned. It’s a beautful thing to be part of.

Another thread complaining about warzone bosses :expressionless:

they should add a warzone matchmaking with no bosses and to reach the score at 500 to win the game.
the base capturing stays the same and the REQ remains the same. just get rid of bosses and the score to win is 500.

It’s not unfair. If your team has all those power weapons and vehicles, take the 5 spartans you talked about and kill the Warden.