Warzone UI Improvement

I was playing warzone the other day and couldn’t help but feel like the UI for choosing improved/modified loadout weapons felt a bit sloppy whereas the selection for vehicles was much neater and was great for quickly selecting your vehicle. For example, when you choose a vehicle, you select the type of vehicle you want, and a new window shows up giving you variant choice. But for loadout weapons, the sheer amount of options creates a massive list to pan through and is a bit awkward to quickly select the specific weapon you want.

So to solve that problem, all that would need to be done is add an additional selection page so instead of selecting your attachment and scope in the same window, break up those selections into different windows. The flow would look something like this(arrows down denote a new window, bold indicates selection):

AR; DMR; BR; SMG; Magnum
V V V
Silencer; Kinetic; Long Barrel; Laser; Stabilizer; Bayonet
V V V
Default(Recon in this case); Classic; Longshot; Sentinel
V V V
Left ; Right
V V V
Main Selection screen

I’m not sure how much effort this would take to code, but I think this minor change would go a long way in speeding up the selection process.

What do you guys/grills think?

Yes because the game lags when I enter the gun menu and there’s way too many.

I previously saw a suggestion to let players set up default choices, perhaps by req level.

It does need improvement in some way. It can be both way around (silencer ­­> default or default > silencer) but as it is now it is really slow and sometimes a pain in the -Yoink- because it is very laggy.

> 2533274938465154;3:
> I previously saw a suggestion to let players set up default choices, perhaps by req level.

I like this option as I most always use the same SMG, ar, dmr, etc. Etc.

> 2533274944621319;2:
> Yes because the game lags when I enter the gun menu and there’s way too many.

This too, I don’t have a large amount of things unlocked but even now it lags pretty badly. I can’t imagine what it would be like if someone had everything unlocked for every weapon.

Scrolling through options wastes time you could use to cap a base or kill enemies