I’ll do this by numbers. Or sections, whatver I feel like really.
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> I got to thinking, unlimited Warzone produces some pretty long, excruciating matches, which often lead to either side being horribly steam rolled for a good 20 to 25 minutes. Is it possible we can make Warzone with a time restriction? I request this for several reasons:
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> 1. Having to wait in a corner, using all of my camo power ups is a ridiculous thing to ask of anyone.
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> 2. I think this could help reduce the JIP issue, more time limit games mean they aren’t dragging on, and have new matches occurring more often.
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> 3. It’ll help curb the issue of “farming” or kill hording; teams can’t just sit in front of the home base for 20+ minutes, eventually the timer will run out, and either the game will feature a completed “1000” score to win, or who ever has the higher score at the round end.
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> 4. I’ve read about a “self-destruct core” button/vote, basically a surrender option, which too me seems selfish for the players who wish to finish out the match. A time limit doesn’t force anyone from doing what they would’ve done normally, whether that was waiting in a corner camo’ed up, blockading the enemy home base, or bustin’ caps trying to make your way out.
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> As always, constructive ideas, keep the education level between High School (senior year)-Grad Student, and…flame on!
1: Well you dont have to, only people who are bad at the game, or don’t wanna fight back have to do that. If you actually fight back you will realize that the game feels as if it goes by faster than camping. Sure it may be aggravating but it’s better than wasting REQ’s or time doing nothing.
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Actually think about this, what if these new plahylists are unpopular and you actually connect to already in progress games even more HUH!(joking). But in all seriousness no it won’t splve anything, people will still leave, games will become longer to find, and like I said earlier it will instead of creating a new match, put players in an already going one if the population is low.
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I can farm for 10, 15, 20 minutes, it’s honestly not that hard and this will basically not dent the farming population at all as they can simply take advantage of the 10 minutes to not only assure max REQ’s but also REQ you and not bother with the core at all as the time limit will have them win either way.
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I agree with you here though.
> Consider this a tweak on the classic “Turbo,” instead of accelerating your REQ levels, the pace of the game is now faster, as you don’t have the luxury to swim off and try to touch the Halo rings 14 times before deciding to turn your attention to the actual match. Time intervals of 10 mins, 15 mins, and then your classic unlimited should be offered.
Ok the part that is not bold makes sense when describing the game mode so I don’t have anything to say about that but the bold is a different story. Before I discuss further about the possible negative backlash from this, how would bosses work? They spawn every minute and you REQ them? All that results in is the sever depletion of REQ’s for everybody and for lower levels with barely anything or a limited supply how do you think this will hold out? Eventually you run out of REQ’s and end up getting killed by others who have everything in the game and play only for kills so yeah. Also you do realize that basically nobody will attempt to core if there is a time limit right? I mean seriously, all you would have to do is triple cap, kill a few bosses then REQ the enemy team til the time limit is done. Honestly I think this will increase farming instead of decrease it. Think about it: “Your team has just capped the enemy teams last base when the game is 500 to 200 at 5 minutes with tankmaster up and will give you xxx points. Your team disregards the boss and pushes the enemy into their base and use this as an opportunity to work on commendations. As the average player who is struggling with X commendation, do you go for the boss or go get kills when your win is basically assured?” I would go for kills but I realize white knights do exist so…
> Now for anyone who disagrees, please pay attention to the bold text, I’m asking for a variety of timed matches, not just one single permanent change to the entire game type. I’m sure they could offer it over the weekends for players who have, ya know new born children, and want to get a few games in, without having to grind through half an hour of what should of been 3 or 4 matches normally.
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> I don’t play Arena, but I know Arena has a time limit, and that’s considered the “competitive” side of Halo, but it works nonetheless. It actually benefits some teams who can’t close the door, but get close enough to out reach the other side before time expires, a viable option indeed.
They could offer it on weekends but the mindset of the players above this quote still exist and in the majority. Keep arena and warzone separate please. They are two different beast entirely that play completely different to each other while also catering to two different crowds. I would type something about this but I’m tired so I will let it be.