> DreariestComa :
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
Final Boss: Gravemind.
Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
I hope that 343i knows that this would be obivous AWESOME. Let them be strong! And if they kill you, that you would change in one… just like in halo 4 Flood.
> 2533274840474811;4:
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
you are a genius maybe i will actually play warzone if thats the case
> 2533274840474811;4:
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
> 2533274840474811;4:
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
Yeah it would. Especially if you could rank in flood types. Say if you were downed you started out as a head biter, then ranked up to a human flood, then covenant flood, promethian flood… flood ahoy!
> 2533274840474811;4:
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
Sounds awesome, but given the lack of flood in the game wouldn’t the amount of programming needed make this about zero chance? It would be a lot easier to do PVE using covenant.
> 2587559250194866;9:
> Yeah it would. Especially if you could rank in flood types. Say if you were downed you started out as a head biter, then ranked up to a human flood, then covenant flood, promethian flood… flood ahoy!
No such thing as promethean flood I’m afraid. The whole point of being composed is to make you immune to flood infection.
> 2533274840474811;4:
> I’d love to see a Warzone on (the now destroyed) High Charity. Start the match with a pristine covenant look, halfway through the match have flood spawn literally all over the map and begin taking bases. Multiple bosses, tons of A.I., Spartans struggling to just hold on to what the have. Possibility of flood taking all the bases, basically resetting both teams back at home base. The architecture would change to a flood infested paradise, watch the big bulbous cancer spread across the level.
> Final Boss: Gravemind.
> Looks and plays like the final boss (Hive Mind) in DeadSpace 1.
It’d be awesome to have a Flood map! If we really are just playing simulations, then wouldn’t the UNSC want their Spartan IV’s to be ready to fight something like the flood if they ever reappeared?
> 2533274938465154;11:
> Sounds awesome, but given the lack of flood in the game wouldn’t the amount of programming needed make this about zero chance? It would be a lot easier to do PVE using covenant.
Probably, but the idea sounded really good. Fighting a losing battle against the flood would have a certain appeal to me though. Especially cool considering there’s 24 spartans battling against the horde.