Territories/Dominion or such. Fun but why not more
Pure Slayer: Just slayer. No bases except spawns. 500 kills to win perhaps or a big time limit
CTF/Assault: Either one. Also can work with warzone assault
Boss Fight: Like slayer but heavy enemies are the only kills worth point . First to kill 10 win
Heavy Slayer: Slayer where vehicles are unlocked and req pack is up to max. Allowing nearly all things from the start
Breakpoint/One life mode: Few rounds but limited weapons . One life.
Infection : Not sure if possible but 4-5 people are infected. Zombies can pick from damage speed and camo boosts and any close range melee weapons. Survivors get only ARs but can earn shotguns and pistols.
This would be interesting to see implemented into the game. I know they responded and said that game modes would be added at the end of February I believe but I assume it’s all for Arena. A little warzone variety would be a nice addition. Especially the one where you start with full reqs.
Well, the game mode practically is slayer? Not purely, but 1 kill = 1 point, so close enough in a sense? But sure… I don’t see why not.
Stack 4 speed boosts, have some one drop you the answer or an op weapon, run in, kill everything, grab flag and out run everyone. Kinda difficult to balance.
The boss one isn’t a bad idea.
Heavy slayer? Id just call it Unlimited Warzone.or Mayhem warzone. That’d be fun.
So… Breakout ? lol
Thats not even a social playlist yet, getting ahead of yourself.
But I agree, Warzone does need something new. I like the Boss idea or the 9REQ start idea. Just hope you dont verse a 12 fireteam.
Also can we all agree that a legit Dday level would work.
I know they have a beach level but its not like a beach assault. I mean it would be a beach or something with the defenders (a.I or player) getting 2-3 turrets while the offense gets a hog or something .
I have stated this elsewhere but I would love to see something like this for Warzone:
Would love to see a firefight type mode for Warzone. Maybe have each time start at their bases and have to follow a path up to the Spire/Garage fighting waves of enemies. All while the opposing team is doing the same. First one to claim the Spire/Garage wins the match and the two teams come to a head at this final location until it is claimed, all while fighting AI.