BUT… I think most people already know the timing, type of enemies and places of spawns that appear on the battlefield.
I think 343i should add more variety and change the order of appearance of the enemy spawns, that will make warzone less ''rutinary" with more elements of surprise.
Warden could appear not just nearly at the end of the battle as a wild card exclusively, it could spawn early get that bonus and then fight for the core or other objectives, idk… is just a suggestion in my humble point of view.
I don’t play much Warzone but I know what you mean. There might be an issue of releasing too strong of an enemy early on when players aren’t able to call in their powerful reqs however. Some enemies might be (too) overpowered when most players are only on, say, req level 4 (or something).
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> I don’t play much Warzone but I know what you mean. There might be an issue of releasing too strong of an enemy early on when players aren’t able to call in their powerful reqs however. Some enemies might be (too) overpowered when most players are only on, say, req level 4 (or something).
Good point… If Warden appears earlier weapons wont be that powerful. But, maybe that would compensate and make the team think with strategy and not just firepower idk.
I agree. More enemy types and spawns would be more interesting. Even if they just increased the rate of really weak spawns it would at least be something.
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> I would like if enemies had more spawn points to mix things up. Every type of enemy/vehicle should spawn on each level too.
>
> I also think it would be fun if more standard enemies (like those at the starting base) roamed around/spawned just to make things spicier.
Yeah, more covenant squads would be nice, but just a little more, cause it would make the map too crowded and they might get too much in the way. Maybe they should populate a little more each spawn point with more than just a boss and two minions.
Another idea for future updates could be to substitute the Warden with another “Legendary” Enemies from past games or Halo Fiction like the Didact, Tartarus, a Prophet with a Powerful Squad.
Warzone Devs should take this in mind, cause bringing just new maps with the same enemies and same order in the future might not be enough to keep the fun going.
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> I agree. More enemy types and spawns would be more interesting. Even if they just increased the rate of really weak spawns it would at least be something.
Yup! At the very least they should randomize the kind of enemy that spawns, because literally, they appear ‘‘on the clock’’. We already know whats next and where to head next and for WHAT… It would be better if this wasnt already pre-set.
Right now if I want I can jump into any warzone game, and know exactly where and when to camp and try to nail the bosses from behind with an assasination for elites, a nice powerful energy sword for hunters and mid class forerunner enemies, etc.