Warzone needs majority bleed timer

Simple concept.

Example: 10 Spartans inside the spire attacking against 1 defending. The capture timer currently doesn’t move. There should be a mechanic in game that slowly (343 would have to tune this) captures point proportional to more attackers vs defenders.

It could go both ways too. If the defenders drive back the attackers then move the capture percentage back.

In my opinion this give and take would force more players to push objective instead of float around perimeter.

I think the bases are small enough that it’s easy enough to flush the opposing team out of the base entirely. I think it’s fine as is.

Eh the only thing I can think of is March on Snow Break. If someone crouches down and hides it can be difficult to find that last one. But I don’t think it’s worth changing the mechanics over.