Ive been in far to many warzone games when ive either won/lost with a 500-800 and ive only been in one match when we made up the difference in the last moments and with no limitations on the req system one team can just have 5 tanks and the other can barely call on one ghost so what if 343 put in a mercy that ended the match when one team gets 500-600 points ahead gives half req/exp then never puts those clearly unbalanced teams together again
Halo 5 multiplayer is meant to be a training simulation for our spartans. Enemies arent going to show mercy in an actual battle so why should they have mercy in the simulation.
Just quit out if its that bad 1 quit isnt going to get you banned.
The last thing i think halo needs is destiny crap pulled into it
Cuz you can still destroy the enemy core…
lol
> 2533274812598583;2:
> Halo 5 multiplayer is meant to be a training simulation for our spartans. Enemies arent going to show mercy in an actual battle so why should they have mercy in the simulation.
>
> Just quit out if its that bad 1 quit isnt going to get you banned.
>
> The last thing i think halo needs is destiny crap pulled into it
That simulation excuse B.S. is stupid. There’s no friendly fire in Warzone, but I’m pretty sure there would be friendly fire in an actual battle. In an actual battle, there wouldn’t be a R.E.Q. system, in an actual battle, you won’t be fighting S-IVs, and in an actual battle, you won’t get unlimited ammo by standing next to a console in a building like with the R.E.Q. station.
> 2533274832368555;5:
> > 2533274812598583;2:
> > Halo 5 multiplayer is meant to be a training simulation for our spartans. Enemies arent going to show mercy in an actual battle so why should they have mercy in the simulation.
> >
> > Just quit out if its that bad 1 quit isnt going to get you banned.
> >
> > The last thing i think halo needs is destiny crap pulled into it
>
>
> That simulation excuse B.S. is stupid. There’s no friendly fire in Warzone, but I’m pretty sure there would be friendly fire in an actual battle. In an actual battle, there wouldn’t be a R.E.Q. system, in an actual battle, you won’t be fighting S-IVs, and in an actual battle, you won’t get unlimited ammo by standing next to a console in a building like with the R.E.Q. station.
This guy gets it. This simulation idea for multiplayer is downright ridiculous if it’s trying to make sense of the multiplayer for canon purposes. It doesn’t explain how these Spartans die and then come back to life endlessly. Multiplayer doesn’t have to make sense, it’s just for fun. It’s the story that matters for canon.
To be honest, if a team has played well enough to earn 5 tanks and have you cornered in your home base, it is their victory prize to give you a good bashing with them!