Warzone Maps

What do you guys think some cool Warzone map idea would be? Let your imagination run wild!

I would like to see a new version of Sandtrap. Two drivable elephants would have the cores on them. There would be a pair of man made structures at each end (Armory equivalent) where the towers were or maybe a bit further out. The spine in the center would be the middle base with tunnels beneath it similar to the ones under the tower. You could make the crashed phantom a fourth base as well.

How about ship-board warzone? Remember all the Pillar of Autumn missions in CE? The pelican bays, longsword bay, and fusion core would make for some pretty spectacular game play, but if it included bridge, armories, mess hall, and various other spaces then so much the better.

I would like a nice big rectangle map where you can spawn and actually get to use that High 5 rocket without getting splattered or shot after two steps.

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> How about ship-board warzone? Remember all the Pillar of Autumn missions in CE? The pelican bays, longsword bay, and fusion core would make for some pretty spectacular game play, but if it included bridge, armories, mess hall, and various other spaces then so much the better.

This^^

Anything on Sanghelios - please.

anything community made should be implemented.

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> Anything on Sanghelios - please.

I was thinking the same thing yesterday after finishing my solo campaign on like the 14th mission…I want the same thing or even a promethian map…

> 2533274873843883;3:
> How about ship-board warzone? Remember all the Pillar of Autumn missions in CE? The pelican bays, longsword bay, and fusion core would make for some pretty spectacular game play, but if it included bridge, armories, mess hall, and various other spaces then so much the better.

Human/UNSC ships are a setting that Halo multiplayer has surprisingly had very few of. The vast majority of space maps in Halo are on either Covenant ships or human non-ship settings (like space stations). The only maps set on human ships are Boarding Action, Elongation, and Adrift, and only one of these (Boarding Action) is set on an actual UNSC naval ship instead of a cargo ship or a mining vessel. All other UNSC space maps are set on space stations: Orbital, Anchor 9, Condemned, the Breakout arenas, and Torque.

I’d like to see something like the Spartan Ops missions where you fight inside of the Infinity. Those were some of the coolest playspaces in the whole series, IMO. However, I don’t think any kind of space map would work for Warzone. Having giant tank battles inside of a ship doesn’t make much sense, and there would have to be something pretty creative to allow for aerial combat.

I want a Sanghelios map, first and foremost. Doesn’t matter if it’s Arena or Warzone, just make it happen. For Warzone in particular, I’d like an actual woodland map. We have woodland camo but the only map that resembles a woodland is Raid on Apex 7, which is a tropical island jungle. A straight-up nostalgic alpine Forerunner setting would fill a niche Warzone is lacking, even if it’s pretty generic for the Halo franchise as a whole.

> 2533274873843883;3:
> How about ship-board warzone? Remember all the Pillar of Autumn missions in CE? The pelican bays, longsword bay, and fusion core would make for some pretty spectacular game play, but if it included bridge, armories, mess hall, and various other spaces then so much the better.

Totally love this idea. Might take a long time for details of the different rooms of the ship but damn ill love it if it happens

Maps that are more similar to Apex 7. That is currently the only fair map. All other maps are shut-out maps.