I noticed while playing warzone that usually the higher req levels never get reached because the match ends to soon, so i was just thinking what if it required more points to win, just enough for a 2-3 minutes of both teams to have most of their players maxed out for an epic ending of vehicles, power weapons and destruction :P, this also allows a chance for the team to turn stuff around if they play their cards right (pun intended) at the end.
It’s fine the way it is in my opinion. Getting to a high req level should be difficult otherwise a bunch of people will just spawn in tanks and all that way to often and it would be annoying. The power weapons would be way to crazy if everyone could generate an 8 req point level before the end of the game. I think it’s perfect as it is.
Honestly my issue is with viable strategies, of which there are none. Just capture the 3rd base and that’s it. GG. Nothing really to the game mode, which is not what they advertised.
i actually never realized that the bases where copy and pasted XD i guess so are the armories as well, it would be nice to see bases and armories unique to the environment.
and i agree the AI needs to be spices up more, with more variety and maybe new objectives as well. maybe something like you have to bomb the enemy base before you can start capping it or have swarms of AI’s that occasionally join the fight rather just spawning in one area and staying there till they are killed. roaming AI teams would be cool, and AI capture point attacks, maybe the AI can cap points and it becomes neutral again
as for tanks and power weapons being everywhere, i disagree, tanks are already req 6 i believe which is pretty low and power weapons are around 4-6 as well.
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> Honestly my issue is with viable strategies, of which there are none. Just capture the 3rd base and that’s it. GG. Nothing really to the game mode, which is not what they advertised.
Nope if you use teamwork you don’t have that issue. 1 person can make all the difference too. We were fully capped but one team mate ade it to their armoury on the other side of the map - caught it and we cam back won the match.