Having to go a req station in the middle of the game just to change up the BR is in my opinion is stupid. Having to constantly change your Weapons when the DMR finally unlocks for use or when you need a kinetic SMG is dumb. 343 should implement a Simple Pre-made Loadouts that you can customize. Not exactly like Halo 4 loadouts but can be simple. Also for more customization options, I believe the Suppressor, Boltshot, Storm Rifle, Plasma Pistol, and Carbine should be added for the Loadout system simply because they are essentially Primary Weapons if you think about it.
Primary Weapon (AR, BR, SMG, DMR, Storm Rifle, Suppressor, Carbine) with their various Weapon Mods
Secondary Weapon (Magnum, Plasma Pistol, Boltshot)
Grenade: Frag, Sticky Grenade, Splinter Grenade (or what-ever the next Promethean Grenade is)
Armor Mods: Grenade Expert (1 Extra Grenade) Advanced Sensors, Auto-Medic, Upgraded Shields, Reflex Enhancers, Upgraded Thrusters, Speed Booster, Increased Strength
In terms of REQ Levels, I believe that they should not be used for Loadouts as you want to use your various loadouts throughout the game and not have to wait until the end of the game to use the loadout you need. But, if they were to use REQ levels for Loadout items, I believe they should average out the REQ levels of the items in the loadout to determine the Loadout’s REQ Level.
For Example: Based off of Current REQ Levels
Primary Weapon: Sentinel BR w/Kinetic Damage (REQ Level 4)
Secondary Weapon: Boltshot (REQ Level 1)
Grenade: Sticky Grenade (Currently: Plasma Grenade Expert which is REQ Level 5)
Armor Mod: Improved Thrusters (REQ Level 5)
Average REQ Level: 3.75 or REQ Level 4
I think because Warzone is not meant to be balanced, the Loadouts should fit right in in my opinion.
Do you think they should implement Loadouts for Warzone in Halo 6? I think so