Warzone is virtually unplayable

Personal story preface:
My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.

We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.

Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.

About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.

Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.

How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.

And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.

Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.

TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.

I’ve only been farmed once. That just seems like bad luck. I hope they don’t get discouraged.

Getting farmed is no fun. I play almost daily and have been farmed 2 times, only one time was it serious, where, it was obvious. Sounds like you had some bad luck, also your recent game history does not reflect your 10 game losing streak. Losing happens.

> 2535455681930574;2:
> I’ve only been farmed once. That just seems like bad luck. I hope they don’t get discouraged.

how the hell have you been farmed once? Can I have your luck in matchmaking please?

> 2535455681930574;2:
> I’ve only been farmed once. That just seems like bad luck. I hope they don’t get discouraged.

> 2533274973685362;4:
> how the hell have you been farmed once? Can I have your luck in matchmaking please?

Agreed. I am grateful if it doesn’t happen on a daily basis!

When halo 5 came out I mostly played warzone assault and didn’t bother with warzone cause it just seem too random who got the kill and there was a glitch that rewarded kills of enemies to other team mates and I wondered how that would effect bosses which I don’t think is fixed yet but when I did start trying to play warzone I just could get a chance to learn how to play the objective because of all the farming going on but luckily in the UK from what I’ve experienced it seems to of cammed quite down a bit but maybe it depends on the day.

> 2533274973685362;4:
> > 2535455681930574;2:
> > I’ve only been farmed once. That just seems like bad luck. I hope they don’t get discouraged.
>
>
> how the hell have you been farmed once? Can I have your luck in matchmaking please?

I play arena about 75% of the time. I just play warzone when I want to shoot someone with a tank :slight_smile:

> 2696128169788667;1:
> Personal story preface:
> My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.
>
> We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.
>
> Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.
>
> About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.
>
> Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.
>
> How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.
>
> And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.
>
> Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.
>
> TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.

From what I see of warzone as a very competitive battleground. People like to complain about people getting farmed and start to complain here and there but they are still playing to the rules of the game and using their company/party as an advantage. If you don’t want to get farmed or cant hold your own or just starting out-like in this case, I suggest finding some other people to party up and play together. Its the same logic as Ranking in arena, want to do well, get a team which can communicate and are able to depend on each other well which results as a easy win. If you want a less competitive game I strongly suggest STARWARS BATTLEFRONT ^^ cause that game is too easy and I think you nieces would prefer playing there since its not really competitive in anyway. I mean what do you expect when playing a game which has a strong influence in its competitive side. Or you should consider playing warzone assault or BTB as a party since those modes are usually less competitive than warzone altho theres the occasional party as the opposition. Or you can try playing arena party-since fiesta is back and theres griffball… I feel like halo has become more competitive because that’s the new nature of the game since its the survival of the fittest nowadays

> 2535468425990603;8:
> > 2696128169788667;1:
> > Personal story preface:
> > My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.
> >
> > We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.
> >
> > Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.
> >
> > About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.
> >
> > Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.
> >
> > How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.
> >
> > And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.
> >
> > Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.
> >
> > TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.
>
>
> From what I see of warzone as a very competitive battleground. People like to complain about people getting farmed and start to complain here and there but they are still playing to the rules of the game and using their company/party as an advantage. If you don’t want to get farmed or cant hold your own or just starting out-like in this case, I suggest finding some other people to party up and play together. Its the same logic as Ranking in arena, want to do well, get a team which can communicate and are able to depend on each other well which results as a easy win. If you want a less competitive game I strongly suggest STARWARS BATTLEFRONT ^^ cause that game is too easy and I think you nieces would prefer playing there since its not really competitive in anyway. I mean what do you expect when playing a game which has a strong influence in its competitive side. Or you should consider playing warzone assault or BTB as a party since those modes are usually less competitive than warzone altho theres the occasional party as the opposition. Or you can try playing arena party-since fiesta is back and theres griffball… I feel like halo has become more competitive because that’s the new nature of the game since its the survival of the fittest nowadays

But we should not need to play a different game or play with over the top players. This is the first real competition halo. And I think 343i needs to stop with this hcs and use that 1.5 mill and other money that is used to set up the event and put it into the game.

> 2696128169788667;1:
> TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5.

That’s because Halo 5 is mostly competitive.

Was it last night?

> 2533274863263967;9:
> > 2535468425990603;8:
> > > 2696128169788667;1:
> > > Personal story preface:
> > > My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.
> > >
> > > We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.
> > >
> > > Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.
> > >
> > > About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.
> > >
> > > Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.
> > >
> > > How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.
> > >
> > > And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.
> > >
> > > Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.
> > >
> > > TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.
> >
> >
> > From what I see of warzone as a very competitive battleground. People like to complain about people getting farmed and start to complain here and there but they are still playing to the rules of the game and using their company/party as an advantage. If you don’t want to get farmed or cant hold your own or just starting out-like in this case, I suggest finding some other people to party up and play together. Its the same logic as Ranking in arena, want to do well, get a team which can communicate and are able to depend on each other well which results as a easy win. If you want a less competitive game I strongly suggest STARWARS BATTLEFRONT ^^ cause that game is too easy and I think you nieces would prefer playing there since its not really competitive in anyway. I mean what do you expect when playing a game which has a strong influence in its competitive side. Or you should consider playing warzone assault or BTB as a party since those modes are usually less competitive than warzone altho theres the occasional party as the opposition. Or you can try playing arena party-since fiesta is back and theres griffball… I feel like halo has become more competitive because that’s the new nature of the game since its the survival of the fittest nowadays
>
>
> But we should not need to play a different game or play with over the top players. This is the first real competition halo. And I think 343i needs to stop with this hcs and use that 1.5 mill and other money that is used to set up the event and put it into the game.

Well in that case they should make a ranked ver. of warzone I guess ? But the community would then complain etc. Just like how BTB used to be ranked and now since its not ranked there would be matches of experienced veterans against ppl who bought the game 2hrs ago >.>

> 2535468425990603;8:
> > 2696128169788667;1:
> > Personal story preface:
> > My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.
> >
> > We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.
> >
> > Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.
> >
> > About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.
> >
> > Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.
> >
> > How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.
> >
> > And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.
> >
> > Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.
> >
> > TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.
>
>
> From what I see of warzone as a very competitive battleground. People like to complain about people getting farmed and start to complain here and there but they are still playing to the rules of the game and using their company/party as an advantage. If you don’t want to get farmed or cant hold your own or just starting out-like in this case, I suggest finding some other people to party up and play together. Its the same logic as Ranking in arena, want to do well, get a team which can communicate and are able to depend on each other well which results as a easy win. If you want a less competitive game I strongly suggest STARWARS BATTLEFRONT ^^ cause that game is too easy and I think you nieces would prefer playing there since its not really competitive in anyway. I mean what do you expect when playing a game which has a strong influence in its competitive side. Or you should consider playing warzone assault or BTB as a party since those modes are usually less competitive than warzone altho theres the occasional party as the opposition. Or you can try playing arena party-since fiesta is back and theres griffball… I feel like halo has become more competitive because that’s the new nature of the game since its the survival of the fittest nowadays

Do you know what happens when people say “Play along or find a different game”? They go to a different game, and then people complain the population is sinking, when the population is the very thing driving people away.

I think I have been farmed 2 or 3 times? Each one wasn’t fun but those matches had players quitting and ones that shot the wall.

> 2535468425990603;12:
> > 2533274863263967;9:
> > > 2535468425990603;8:
> > > > 2696128169788667;1:
> > > > Personal story preface:
> > > > My 12 and 14 year old nieces saw pictures me and my friends posted of our Halo days, with 5-8 TVs hooked up, playing Halo 5 together. Snacks and joking and all the good times a “LAN” style party brings. My sister and brother-in-law wanted to get the kids in on the fun, so we decided to setup shop at their house. I talked them into buying an Xbox One, Halo 5, the works.
> > > >
> > > > We set the controllers up for them, showed them how Reqs work, and did some custom games to help them get the feel. Then, we jumped into Warzone. Before the hate/criticism wagon starts - I am not naive. I was fully aware this would be somewhat of a rough go for them initially. But we figured if they played with 5 of us solid players, we would have at least a decent amount of games where they could get some shots off, jump in some vehicles, and join in some good Halo action.
> > > >
> > > > Wow… What a joke it was. We played for about 10 straight hours. We lost ALL but one game… One. Game.
> > > >
> > > > About half the games we played were the tryhard farmers out in full force. Full fireteam company, Triple caps, farming at home base, etc. The other half of the games we were still heavily outmatched. Our experienced players held their own, but I started to cringe watching the kids play. Every game was 0-20, 0-17, 0-15. I watched them play and even tried to coach them. The sad thing is, there movement and shooting wasn’t completely bad, the game speed just did not give them an opportunity to even get used to environment. By the end of the night, I was actually regretting that I talked my family into buying an Xbox one and Halo 5.
> > > >
> > > > Which leads me to the problems, which have been mentioned several times in other threads yet we have no solution: There is no social, fun aspect of Halo 5.
> > > >
> > > > How on earth is someone that picks up a copy of Halo 5 today or tomorrow supposed to get actively involved in multiplayer? Matchmaking is atrocious. More and more full fireteams are taking over the “social” Warzone area so they can pathetically grind for a few pixels. Any new player who picks up the game looking for the multiplayer experience is going to be instantly turned off. There is no opportunity to learn the game, and have fun playing against evenly matched opponents.
> > > >
> > > > And what is 343’s response? Bravo posts some incredibly BS and skued statistics about the “week before Achilles and the week after” to show nothing has changed. Please. Do you think this community is devoid of critical thinking? The comparison based on kills alone, over that period, is pointless. How about comparing the current delta between win/loss teams based on points? Or the amount of point victories vs core victories? Or game time length? Or any other factors that would show how lopsided and uneven the terrible matchmaking has made the game? Again, 10 straight hours of completely unbalanced matchmaking is not an anomaly. It is the current standard, and it has ruined Halo.
> > > >
> > > > Is 343 content on just continuing to push the game to last 100k (generous number) or so players that are regularly active? I would unfortunately have to believe so, since all they seem to care about is pushing this HCS nonsense on everyone.
> > > >
> > > > TL;DR - The social and fun aspect of gaming seems to be gone with Halo 5. The continued horrendous matchmaking on allegedly “social” play areas like Warzone constantly produces obnoxiously lopsided match-ups that gives casual players little opportunity to learn and enjoy the game.
> >
> >
> > But we should not need to play a different game or play with over the top players. This is the first real competition halo. And I think 343i needs to stop with this hcs and use that 1.5 mill and other money that is used to set up the event and put it into the game.
>
>
> Well in that case they should make a ranked ver. of warzone I guess ? But the community would then complain etc. Just like how BTB used to be ranked and now since its not ranked there would be matches of experienced veterans against ppl who bought the game 2hrs ago >.>

This will never work, My friend says this all the time, just make a ranked version. That will not stop it, in fact, that will make it worse, that will cause companies to go into the unranked because they will know that the casual players play this and will farm the heck out of them.

What 343 needs to do is have a hidden ranking system that takes your skill and req collection into account and then pairs you with equally matched players, they also need to lower the fire team size from the 12, by having half a team be made up of a company, you are just making it easier for farming to happen, this also will cause larger influxes of lose in matches, I understand what OP is saying, I fell like Halo 5 gives out more losses then wins.

Not everyone can just go out and make 11 friends to play warzone, or want to, we should not have to find people to play with to enjoy the game.

They should add in an event that is triggered when farming is happening which would interfere with the farming in progress. like dropping in some bosses in between the farmers and the losing teams base but troll them and reduce the point value.

Hate to break it to you while Halo maybe rated T for teen it’s not for kids at all. You can’t take some one who has never played Halo what so ever and expect them to have any success at multiplayer. Have them play the campaigns first, on easy then normal then heroic etc… Let them truly get the feeling for the game. Maybe take them in customs and show them how vehicles and let them get some practice.

When I solo queue or when I have like 1-2 friends farming isn’t an issue but when I tend to hop in with my Spartan company we group with other full teams and we get farmed. Large groups are pitched against other large groups in my experience.

Also I almost want to call BS on his whole story… They played for ten straight hours… ok but yet you are going to complain how crap it was… really? Then why play for ten hours straight? Sounds like you had some fun to me. Who plays a game they aren’t having fun with for ten hours?

I think the thread posted a while ago saying social did not exist because there is no split screen hit the nail on the head.