Warzone is bad, Halo 5 pvp is bad

No way to get or take cover. Most maps have either little cover (if you’re lucky enough to figure out how to get yourself a BR then you can just sit back and pick people off but don’t get too excited, a spartan kill in warzone is worth a worthless 10pts) or too much cover (some arena maps the furthest you can see is about 10yrds max). If you’re getting shot I’m pretty sure you run even slower and there are no maneuvers (except your puny little rocket boost) to try and make yourself a hard target, you just prepare to die basically. Oh and no weapon recoil? wtf is that?

All game types reward you REQ points which can only be used for REQ cards which can only be used in Warzone which is bad. Pay to unlock the best load out weapons and win.

It’s hard to tell who is on your team and who isn’t in PvP if there is any distance at all between you and the person you’re looking at. The system which specifies who is and isn’t on your team is inconsistent resulting in false visual dependencies and second looks at everyone.

The only thing that seems to matter on the AI kills (which is the only way to win the warzones btw) is to get the killing blow. Not sure how many times I’ve watched a team work a boss down to 2% then the other team fires a shot or two and take full credit for the kill and points. Why not award each time points based on how much dmg they did to the boss? If you did 25 dmg, then you get 25 pts. Why the -Yoink- would it be the killing blow that does all of the point rewards? Rocket science people (pun).

Just played a few games where everyone realized the core is simply impossible to kill so nobody bothered with the bases. lol

How many times now have you saved up for a req, cashed it, and were killed immediately. lol. Dumb system imo