This is a place where you can post any ideas for things in the warzone game type.
Ideas you might have like:
- Weapons - Armor Mods - Vehicles - MapsIf you have any ideas out of these categories; feel free to post them anyway.
This is a place where you can post any ideas for things in the warzone game type.
Ideas you might have like:
Armor Mods:
Weapons Expert:
Turret Travel Speed: Up 20%
Turret Health Resistance: Up 35%
Pilot Prodigy: UNSC:
All travel speed in a Wasp Variant: Up 20% (That’s pretty fast)
All weapon strength in a Wasp Variant: Up 15%
You get the idea. I gave the UNSC mod as an example. With banshees it’d be stuff like after-burner use would increase. And other things of that nature.
Loadout Weapons:
Halo: Combat Evolved Assault Rifle
Same weapon from Halo: CE. Same rate of fire, reload animation, idle animation, all of it. Smart-Link, yeah no. Simply your classic binoculars. Now.
It’s a REQ Level 7 (no getting your hands on this beast early on.)
Power Weapons (Variants {Nothing original.})
Halo 3 Shotgun
It’s a REQ Level of 9 (to give you something to look forward too)
It’s the same everything. And because shotguns in Halo 3 were basically Jesus’ physical return, I figured “Meh, aight.”
Maps:
Battle for the UNSC Valorous Intent
Taking place on a UNSC Paris-Class cruiser (known as the Valorous Intent) your objectives are to secure the North & South armory, and the Hangar (vehicle spawn area)
It’s under attack by Covenant enemy-injecty-doos that you saw in H2 (and couldn’t throw grenades into D:) and Forerunner Warps.
There’d be other parts of the ship, and the indoor, door-way-cover style, close quarters, frag-spamming combat could be pretty interesting.
This could also be an EXTREMELY interesting map to have loadout (and basic power weapons) spawn on the map. Instead of having to use REQs.
Now they don’t respawn. But don’t despawn either. Which means CE Magnum hiding spots and skulls as jokes.
Now finding skulls on a map (randomly selected locations {designated coords chosen at random}) would act as a Random REQ thing.
This map would be great to see, seeing as maps in WZ are REALLY repetitive.
I’m gonna get hate for this I’m sure.
I’ve had this idea for a while… What if they added Shade turrets to the REQ system. My idea is that you would select your Shade turret (Have it be the standard type or the Fuel Rod variant). You would spawn with it at the base you had selected to spawn at. They would spawn on top of Garage’s and Armory’s but inside of Fortress’s. It would also spawn on the front of Spire on Apex 7. But so people don’t spam, you would only be allowed to spawn one at each base. They would be placed at 3 REQ’s so you can have some defence against early game wasp spam. It’s also nice to have some added defence’s to our bases. The Fuel Rod variant would be great at dealing with air unit’s. Think of it as an immobile Anti-air Wraith with less armor.