Friendlies name tags don’t always appear. I understand this may be to avoid things getting cluttered but perhaps the range could be extended? I spent too much valuable time scanning distant players to check if their in my team. This is especially true when red players thrust blue and blue players use damage and speed boosts. I have ran past a enemy blue who’s shields were recharging thinking it was a friendly without a name tag lol.
I don’t like kill cams but would be nice for the camera to swing round and face the direction of the player who killed me. I’m sure past Halos had this feature? Those times where you just blow up or die and you don’t really know what happened.