Any time I get to the final round on this map there’s 2 Knight Champions in the corner that we have to defeat which isn’t too hard but what comes after is. Then 2 Warden Eternals spawn along with about 4 Banshees, 2 Wraiths, and an army of Soldiers, Knights, etc. IMO that’s just too much especially with all the obstacles in the way like the roadblocks and containers (whose ideas was this?!) severely limiting vehicle movement. It just seems impossible because with the time limit (after spending 1-2 minutes killing the Knight Champions) you can probably take down one Warden at the most while the other one is sitting on the other side with full health.
Has anyone ever completed this round? Some tips would be helpful going forward.
Beat that round for my only win on this map. A lot better than the 3 Wardens in the back of the core base.
Best to have a mantis or 2 to make quick work of the first 2, then in my case a few people had tanks too and together we took out the last 2 while fighting the banshees.
Its because it has a very odd design. Its basically a big circle with several small choke-points. The problem is that bosses and objective are always placed on choke-points and enemies are spawned all over the open area. Its a nasty combo.
> 2533274864342149;1:
> Any time I get to the final round on this map there’s 2 Knight Champions in the corner that we have to defeat which isn’t too hard but what comes after is. Then 2 Warden Eternals spawn along with about 4 Banshees, 2 Wraiths, and an army of Soldiers, Knights, etc. IMO that’s just too much especially with all the obstacles in the way like the roadblocks and containers (whose ideas was this?!) severely limiting vehicle movement. It just seems impossible because with the time limit (after spending 1-2 minutes killing the Knight Champions) you can probably take down one Warden at the most while the other one is sitting on the other side with full health.
>
> Has anyone ever completed this round? Some tips would be helpful going forward.
Tanks, temple ghosts, and phaetons my man. Trust me, a ghost will do a ton of damage to the wardens because they keep the health from coming back. Just sit way back, turn on wheel man and start shooting. Then let your other teammates bring out the tanks and/or phaeton helios and put in work
> 2533274800197043;2:
> Beat that round for my only win on this map. A lot better than the 3 Wardens in the back of the core base.
> Best to have a mantis or 2 to make quick work of the first 2, then in my case a few people had tanks too and together we took out the last 2 while fighting the banshees.
The three Wardens are twice as hard in the back of the base. Give me extra vehicles to kill over 3 wardens and an entire army of knights any day