Is there anyone that even likes how it plays i mean i need all the ammo i can carry shoot it in too the generic bullet sponge then run back to stock up on more ammo rinse and repeat till its dead or the stupid defend this or that instead of letting us defend one of the homebase buildings where there is some room for combat we have to defend the little buildings while its being swarmed by waves upon waves of bullet sponges most of the time the building is so full of A.I. that players that try to enter just get destroyed by them.
Or time runs out or you are dead because you ran out of ammo and the prometheans decided it was time to spawn behind you for a instakill so you have to wait for half a minute.
its just ridiculous.
i think either we need infinite ammo or the ai needs a reduce in health and damage and have some fun and engaging gameplay not just get to req level 6 4 people spawn vehicles while the rest of the team is picking there nose because instead of doing something they just die over and over not doing anything usefull.
its already becoming verry tedious and rather boring to play i mean where’s the fun in loosing 20 times before getting 1 win when you finally get some people that know what they are doing how is that -Yoink- fun in anyway?
> 2535461445424379;1:
> Is there anyone that even likes how it plays i mean i need all the ammo i can carry shoot it in too the generic bullet sponge then run back to stock up on more ammo rinse and repeat till its dead or the stupid defend this or that instead of letting us defend one of the homebase buildings where there is some room for combat we have to defend the little buildings while its being swarmed by waves upon waves of bullet sponges most of the time the building is so full of A.I. that players that try to enter just get destroyed by them.
> Or time runs out or you are dead because you ran out of ammo and the prometheans decided it was time to spawn behind you for a instakill so you have to wait for half a minute.
> its just ridiculous.
> i think either we need infinite ammo or the ai needs a reduce in health and damage and have some fun and engaging gameplay not just get to req level 6 4 people spawn vehicles while the rest of the team is picking there nose because instead of doing something they just die over and over not doing anything usefull.
> its already becoming verry tedious and rather boring to play i mean where’s the fun in loosing 20 times before getting 1 win when you finally get some people that know what they are doing how is that -Yoink- fun in anyway?
I enjoy it somewhat, but there is an overexcessive amount of prometheans. I don’t know if it’s just me, but it seems like I fight them way more than the covenant.
I can agree. The beta was more fun than the released version. The AI needed a buff but they went overboard with it. Even in warzone I am seeing bosses getting ignored because they are too much of a bullet sponge they just aren’t worth it.
> 2535428349878298;2:
> > 2535461445424379;1:
> > Is there anyone that even likes how it plays i mean i need all the ammo i can carry shoot it in too the generic bullet sponge then run back to stock up on more ammo rinse and repeat till its dead or the stupid defend this or that instead of letting us defend one of the homebase buildings where there is some room for combat we have to defend the little buildings while its being swarmed by waves upon waves of bullet sponges most of the time the building is so full of A.I. that players that try to enter just get destroyed by them.
> > Or time runs out or you are dead because you ran out of ammo and the prometheans decided it was time to spawn behind you for a instakill so you have to wait for half a minute.
> > its just ridiculous.
> > i think either we need infinite ammo or the ai needs a reduce in health and damage and have some fun and engaging gameplay not just get to req level 6 4 people spawn vehicles while the rest of the team is picking there nose because instead of doing something they just die over and over not doing anything usefull.
> > its already becoming verry tedious and rather boring to play i mean where’s the fun in loosing 20 times before getting 1 win when you finally get some people that know what they are doing how is that -Yoink- fun in anyway?
>
>
> I enjoy it somewhat, but there is an overexcessive amount of prometheans. I don’t know if it’s just me, but it seems like I fight them way more than the covenant.
yes, I wish there were more covenant though
The enemies on the campaign are t even this hard on heroic or even legendary. I don’t understand why they all have to be bullet sponges.
Yeah i stopped playing to just a litle burn out from halo atm
This level of difficulty is way to high for a casual game mode that you can only play online in match making.
At least other games increase the level of difficulty gradually as the game goes on.
Imagine if Horde Mode in Gears of War started and stayed at Insane? Even though I often play it on Insane that is not fun for a casual player or for when you just want to sit back and play and chill out.
Why can’t we have Prometheans MIXED with Covenant ? Why not instead of 2 wardens 1 warden and 1 grunt goblin ?
I want to play more against Covenant than Prometheans.
I’m more burned out by the Prometheans than anything else really. At least the grunt goblin is fun even if he is a bullet sponge enemy.
> 2533274961229108;8:
> Why can’t we have Prometheans MIXED with Covenant ? Why not instead of 2 wardens 1 warden and 1 grunt goblin ?
> I want to play more against Covenant than Prometheans.
>
> I’m more burned out by the Prometheans than anything else really. At least the grunt goblin is fun even if he is a bullet sponge enemy.
We do, we have a Grunt Goblin surrounded by Knights, and we have 2 Hunters mixed with 2 Knights, and we have a Hunter pair surrounded by Crawlers.
Coincidentally, they all exist on the same map.
i find it more fun than halo reach or odst firefight
343 need to learn the difference between genuine challenge and -Yoink- challenge. WZFF is misty the latter. That Grunt Goblin doesn’t need Knight protection on Apex 7 when it has an instability super attack that can destroy tanks.
I agree with you, it is quite difficult to overcome the great hp of the enemies and it is a some what repetitive grind of killing however I have taken a liking to it.
To be honest I dont see why they cant just add normal “Firefight” mode back into its own playlist. I enjoy it more but I do like the new Request system’s importance in the field of Warzone games.
It’s just awful…
All we wanted was a game mode to get away from the sweaty try-hard game modes and they give us this…
> 2533274802932721;7:
> This level of difficulty is way to high for a casual game mode that you can only play online in match making.
>
> At least other games increase the level of difficulty gradually as the game goes on.
>
> Imagine if Horde Mode in Gears of War started and stayed at Insane? Even though I often play it on Insane that is not fun for a casual player or for when you just want to sit back and play and chill out.
I was hoping WZFF would just be a mode where I could kick back, call in some REQs, and shoot up some covenant and prometheans to pass the time. But 343 decided to make it as difficult as any other mode in this game. Why?
> 2533274978553590;14:
> > 2533274802932721;7:
> > This level of difficulty is way to high for a casual game mode that you can only play online in match making.
> >
> > At least other games increase the level of difficulty gradually as the game goes on.
> >
> > Imagine if Horde Mode in Gears of War started and stayed at Insane? Even though I often play it on Insane that is not fun for a casual player or for when you just want to sit back and play and chill out.
>
>
> I was hoping WZFF would just be a mode where I could kick back, call in some REQs, and shoot up some covenant and prometheans to pass the time. But 343 decided to make it as difficult as any other mode in this game. Why?
People were complaining it was to easy, which to be fair it was.
But rather then go ahead and try and balance it for all players, they decided to swing directly to the hard end of the stick and make it as try hard as it could be.
Tipical for 343, halo 4 was to casual, they make halo 5 to competitive…
> 2533274847563380;15:
> > 2533274978553590;14:
> > > 2533274802932721;7:
> > > This level of difficulty is way to high for a casual game mode that you can only play online in match making.
> > >
> > > At least other games increase the level of difficulty gradually as the game goes on.
> > >
> > > Imagine if Horde Mode in Gears of War started and stayed at Insane? Even though I often play it on Insane that is not fun for a casual player or for when you just want to sit back and play and chill out.
> >
> >
> > I was hoping WZFF would just be a mode where I could kick back, call in some REQs, and shoot up some covenant and prometheans to pass the time. But 343 decided to make it as difficult as any other mode in this game. Why?
>
>
> People were complaining it was to easy, which to be fair it was.
>
> But rather then go ahead and try and balance it for all players, they decided to swing directly to the hard end of the stick and make it as try hard as it could be.
>
> Tipical for 343, halo 4 was to casual, they make halo 5 to competitive…
They do realize they can do both, right? Or does 343 have a collective one-track mind?
> 2533274833081329;9:
> > 2533274961229108;8:
> > Why can’t we have Prometheans MIXED with Covenant ? Why not instead of 2 wardens 1 warden and 1 grunt goblin ?
> > I want to play more against Covenant than Prometheans.
> >
> > I’m more burned out by the Prometheans than anything else really. At least the grunt goblin is fun even if he is a bullet sponge enemy.
>
>
> We do, we have a Grunt Goblin surrounded by Knights, and we have 2 Hunters mixed with 2 Knights, and we have a Hunter pair surrounded by Crawlers.
>
> Coincidentally, they all exist on the same map.
Let me rephrase myself then. Why is it not more diverse on more maps ? More mixed ? Why can’t we have covenant and prometheans on defend the garaga/core ?
Why can’t we have grunts fighting us with promethean soldiers ? And I don’t mean 1-2 of each together I mean multiple.
I played a round where nearly ALL waves were prometheans.
The Promethean are overpowered by a lot, the crawlers swarm you in an instant and do massive amounts of damage to you. The soldiers can snipe you with any weapon. The knights are the least worst combatant out of all of them. Lets not forget the waves spawn over and over so you better get some good shots at the boss before you die, and the the respawn in the last rounds is way too long.
The only thing I have a complaint with is that I feel like I’m made of tissue paper and the enemies are made of concrete. A flat 15% reduction in enemy accuracy, damage and health would make the mode perfect.
> 2535461445424379;1:
> Is there anyone that even likes how it plays i mean i need all the ammo i can carry shoot it in too the generic bullet sponge then run back to stock up on more ammo rinse and repeat till its dead or the stupid defend this or that instead of letting us defend one of the homebase buildings where there is some room for combat we have to defend the little buildings while its being swarmed by waves upon waves of bullet sponges most of the time the building is so full of A.I. that players that try to enter just get destroyed by them.
> Or time runs out or you are dead because you ran out of ammo and the prometheans decided it was time to spawn behind you for a instakill so you have to wait for half a minute.
> its just ridiculous.
> i think either we need infinite ammo or the ai needs a reduce in health and damage and have some fun and engaging gameplay not just get to req level 6 4 people spawn vehicles while the rest of the team is picking there nose because instead of doing something they just die over and over not doing anything usefull.
> its already becoming verry tedious and rather boring to play i mean where’s the fun in loosing 20 times before getting 1 win when you finally get some people that know what they are doing how is that -Yoink- fun in anyway?
As much as I hate it, it is kinda funny when you have your head down hauling Spartan posterior towards an objective or boss and you see a herd of crawlers and soldiers warping past you in your peripheral as you are then shot in the back and trampled lol.