I want to put out an idea for Warzone firefight.
The objective of the game is to defeat a Mythic Boss. The game starts with the team engaging the boss, but after a set amount of time or the boss loses a certain amount of health, whichever comes first, the boss temporarily retreats. After the boss retreats, the priority shifts to another objective the team must accomplish before they can engage the boss again. If the objective is failed, the match counts as a loss. The boss will come back with the same amount of health it had before it retreated. This cycle repeats for 4 rounds until the fifth round, where your team has a limited amount of time to finish off the boss.
In summary:
- Start attacking boss until it temporarily retreats
- Complete an objective before you can continue fighting boss, if objective is failed, match is counted as a loss.
- This cycle is repeated for 4 rounds, lowering the boss’s health in an engagement after each objective is completed.
- The last round objective is kill the boss before the time runs out.