Is it just me or does the system for awarding credit for boss takedowns seem broken? I can take down most of a boss’s health and not recieve the medal or points when it is killed if I stop shooting at it for too long. Sometimes I will do barely anything to the boss and get credit just because I was shooting at it when it was about to die. It seems incredibly inconsistent. Correct me if I’m wrong, but wasn’t this system changed a couple updates ago to award credit for doing 1% of the damage (down from 10%) as long as the other team doesnt kill it? If so, it doesn’t seem to be working and it’s becoming very frustrating.