Warzone Boss Spawns

I’m a fan of Warzone so far but even this early on I can already tell I don’t like how static the spawn points and times are for the bosses. I’d prefer them to change who spawns when so you could face someone like warden eternal right off the bat as opposed to always at the end of the match. At the very least I’d like them to have a few different bosses at each time to rotate through. Having that phaeton always spawn on the beach 3/4 of the way into the match is so boring now. Let me know what you think, I might be alone in this.

Personally the boss on the snowy map that spawns at the start in the fortress breaks that map for me, 150VP right at the start is too much, the other maps don’t have this problem so I don’t know why it was done differently, also getting a little bored of the predictable boss spawns.

Absolutely aggree

Yeh it’s kind of a case of oh I know what’s coming in this case. Boring. Mix it up a little for a bit more excitement in the matches!

i currently have a cats foot between my big toe and the rest of my toes…

i am also of the opinion that when you kill one group of enemies the next should instantly start their spawn sequence, with ideally 2 constantly respawning groups active at all times.

Randomize the 25VP bosses too and there spawn locations between sensible locations, to keep teams and players engaged in the Warzone experience. There are teams out there that don’t even do the legendary bosses and capture all bases just to pad there kill/death ratios at the core base and don’t even destroy the core either. At least with the different spawn locations, bosses might become an ally for awhile or least even a distraction to get the other team out of there core base for a base capture in the back. Another thing, with the weaker legendary bosses like the Prometheon Knights and Banshee Pilots, lowering there VP value to like 75 instead of 150 or something like that would be sensible. It doesn’t feel much like a boss fight anymore when there are people who use REQs to spawn kill them for an easy 150VP Boost. At least Increasing there health would make them more like a boss than just an easy boost for the win. Like Warden Eternal feels like a boss, he is a good boss, his EMP attack on vehicles, his sword slash for spartans on foot and his void blast are things to consider no matter what your in, not to mention the numerous enemy spartans trying to get warden as well. That is a legendary boss fight, we need more like those to make that 150VP worth it.

No. It’s great the way it is. It lets you game plan. Having it the same every game lets you strategize. Plus some games the warden doesn’t even matter. It’s such a blow out. Other games you know ok, we NEED to get him or we lose. I mean it’s awesome. And if you maintain both armories not always the middle base. You get spawns right next to ATLEAST 3 bosses at EACH armory. Always that’s the way it is so there’s another strategic thing. Get all bosses near each armory that’s 75 points times two. 150pts. Same as a legendary take down. I hear what you mean. But it just works the way it is. And is a lot of fun.