Before I go into this, understand that I really like Warzone and I cant wait to play it. That being said.
The problems I see with the Bosses in Warzone.
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Very few and very weak support AI. The allies that each Boss has with them are between 0 and 5. The allies themselves are never more than minors in their class and the weapons they carry never go above standard medium weapons. An Elite General shouldn’t be accompanied with grunts and shield jackals. He should have a large squad of minor and major Elites with good weapons and at least 1 sniper or 2 majors, a squad of grunts, 2 shield jackals and 1 sniper jackal.
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Bad aiming and not firing enough. There have been many instances in the videos I’ve seen were the AIs show terrible aiming ability or they simply Weren’t firing. One instance were a high ranking Promethean Knight(I don’t remember the name) with an incineration cannon was being attack by a Mantis. It took a while to kill the Promethean but all it was doing was running back and forth in a line letting the mantis just stand there and shoot it. It had an INCINERATION CANNON, 2 or 3 shots would have destroyed the Mantis and it didn’t even try shooting it.
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Very limited movement. Beside the Banshee guy, none of the Bosses ever move much farther that 10 meters from their spawning area. I’m not asking for them to attack Spartan bases but they shouldn’t just give up on killing Spartans just because they move 30 feet away. They should also have large path that they move around in.
Beside that I love the bosses.
What makes these “issues” issues? You didn’t explain.
As well as what he said ^ it’s also a beta. Which means a work in progress
Yes! they need to add more semi-invincible ultra bullet sponges in one spot so that while you try your hardest to take one down while a player from the other team can sneak up and assassinate you and then get the death blow on the boss. That previous sentence was 100% sarcasm and It would be better if those bosses would actually have less health so that they would be a better draw for three way skirmishes to break out since with their current risk vs reward makes it likely that most players will just hunt the other team’s players and the minions while avoiding getting destroyed for nothing.
So…you’re saying we need Valus Ta’ Aurc in Warzone?
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> Yes! they need to add more semi-invincible ultra bullet sponges in one spot so that while you try your hardest to take one down while a player from the other team can sneak up and assassinate you and then get the death blow on the boss. That previous sentence was 100% sarcasm and It would be better if those bosses would actually have less health so that they would be a better draw for three way skirmishes to break out since with their current risk vs reward makes it likely that most players will just hunt the other team’s players and the minions while avoiding getting destroyed for nothing.
Well the boss are not supposed to be killed easily by one player but it shouldn’t take 1 minute for a Mantis to kill one.
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> So…you’re saying we need Valus Ta’ Aurc in Warzone?
I don’t play Destiny but I’ve seen enough to know the bosses in that Game have stupid big health bars. So, no I’m not but they should move around more, have better allies, and not just stand around letting themselves get shot. Less health with better support and better AI combat would be much better than one big bullet sponge.