How do you guys think 343 could improve Warzone?
hi, yes i believe war zone needs to be fix ALOT here are some things they could do…
- make the points to maybe 1500. so people can reach level 9 req and use their cool gear for a bit and not 30 seconds
- fix the random weapons and vehicles i keep getting the same thing 10 times in a row i got the sword of warthog
- lower how fast the AI kill you the amount of times they kill me in under 3 seconds is a joke they have 3x fire rate
- change the bosses STOP USING THE SAME ONES they need different bosses and they need to change the time we now the times and what boss now all it takes now is who is their first
- lower the big bosses points to 100vp i believe 150vp is too much and can put you too far ahead
- if you have enough points let you pick two reqs e.g gun plus movement boost
- spawning … do i even need to say more at how annoying it is when you pick a base and it throws you so far away from it
- add two more warzone game type one called all cards down players have max req points and the game goes wild (weekend special) the second one no help is coming this game mode removes the req perks of weapons and vehicles so you have to find them on the map e.g big team battle but more players and in warzone
- weather mode. i am sick of seeing the same views they need to add storms to war zone to make it feel more alive.
thats all i can think of for now but i am sure there is more!
Add bosses that aren’t copy pasta.
> 2533274855619415;2:
> hi, yes i believe war zone needs to be fix ALOT here are some things they could do…
>
> 1. make the points to maybe 1500. so people can reach level 9 req and use their cool gear for a bit and not 30 seconds
> 2. fix the random weapons and vehicles i keep getting the same thing 10 times in a row i got the sword of warthog
> 3. lower how fast the AI kill you the amount of times they kill me in under 3 seconds is a joke they have 3x fire rate
> 4. change the bosses STOP USING THE SAME ONES they need different bosses and they need to change the time we now the times and what boss now all it takes now is who is their first
> 5. lower the big bosses points to 100vp i believe 150vp is too much and can put you too far ahead
> 6. if you have enough points let you pick two reqs e.g gun plus movement boost
> 7. spawning … do i even need to say more at how annoying it is when you pick a base and it throws you so far away from it
> 8. add two more warzone game type one called all cards down players have max req points and the game goes wild (weekend special) the second one no help is coming this game mode removes the req perks of weapons and vehicles so you have to find them on the map e.g big team battle but more players and in warzone
> 9. weather mode. i am sick of seeing the same views they need to add storms to war zone to make it feel more alive.
>
> thats all i can think of for now but i am sure there is more!
Some good ideas.
reducing boss points and extending point total to 1500? these games would last forever, as it is they can last 25 minutes or more. that would be boring and take way too long. would the bosses just keep cycling through on a map where warden usually ends the game? idk about your ideas but you got some good points
weather would be awesome. i just kind of doubt a lazy company like 343 would go the extra mile. they just need to sit in their new lavishly decorated office and enjoy the money the earned from this game already.
warzone needs more maps desperately. especially more warzone assault maps. the fact that they didn’t make a warzone assault map out of battle of noctus i just crazy. it proves my point about them being LAZY.
can’t they change the order in which less important bosses spawn? at least this would provide some variety to the game. I’m getting really bored of warzone, it needs some help i think
then again the only reason i play warzone is because there is only 6 arena playlists. 5 if you’re in a group. that is just sad. 7 game types currently available onhalo 5 if you’re in a group.
> 2535430774767416;5:
> reducing boss points and extending point total to 1500? these games would last forever, as it is they can last 25 minutes or more. that would be boring and take way too long. would the bosses just keep cycling through on a map where warden usually ends the game? idk about your ideas but you got some good points
>
> weather would be awesome. i just kind of doubt a lazy company like 343 would go the extra mile. they just need to sit in their new lavishly decorated office and enjoy the money the earned from this game already.
>
> warzone needs more maps desperately. especially more warzone assault maps. the fact that they didn’t make a warzone assault map out of battle of noctus i just crazy. it proves my point about them being LAZY.
>
> can’t they change the order in which less important bosses spawn? at least this would provide some variety to the game. I’m getting really bored of warzone, it needs some help i think
>
> then again the only reason i play warzone is because there is only 6 arena playlists. 5 if you’re in a group. that is just sad. 7 game types currently available onhalo 5 if you’re in a group.
Its now gotten to the point where warden can spawn twice in one match. Ive seen it numerous times
Update the awarding of AI Boss points based on three key factors: (1) landing the killing blow receives a specific fraction of the points, (2) divide the remaining points per the percentage of damage dealt by the two teams, and (3) the team that landed the killing blow has their points added to their team score first before the other team gets any damage points added to their team score (should help settle the importance of landing the killing blow come game end with either team in position to win).
Standard AI Bosses = 25 Total Points
-
15 points aka 3/5 (60%) gets rewarded to the team that landed the killing blow. - 10 points aka 2/5 (40%) gets divided up per team based on percentages of damage dealt. (Example: a team that deals 65-74% of the damaged will be rewarded 7 points)Legendary AI Bosses = 150 Total Points
-
50 points aka 1/3 (33%) gets rewarded to the team that landed the killing blow. - 100 points aka 2/3 (67%) gets divided up per team based on percentages of damage dealt. (Example: a team that deals approximately 73% of the damaged will be rewarded 73 points)This method keeps landing the killing blow a fairly critical part of the reward system, but it should provide a better balance to the overall Warzone experience. Also, another addition I’d like to see is showing the life meter for Legendary Bosses only to those within close proximity as I believe it should help increase the importance for close quarters teamwork and reduce the likelihood of players easily stealing a Legendary Boss takedown from far away.
I think if you deal damage to a boss you should get the medal for it. i have played on teams where we lose solely because my team will not fight hunters or banshee marauders because they know they will not get medals for it. I myself have found killing warden eternal in a scorpion and dealing the final blow does not award ne the legendary takedown, or assasinating an ultra elite for some reason does not yield a boss takedown.
also, change the spawns. for instance, your team has not done it’s best. the enemy has all bases, and you spawn in the back of your home base with no REQ points and they have two scorpions and a team of snipers. like… how can you come back from that? even if it’s something like for one REQ you can spawn at another base if you have no bases… something…
and agree on different bosses. or the ability to hijack their vehicles. like taking the sword banshee or the phaeton from the recon pilot; like they were players. I mean, you get a medal for destroying their vehicles, so why not be able to interact with them?
Lastly, I’d suggest changing the REQ value on some weapons. like power weapons, i see staying the same, but things like pulse rifles and plasma pistols and even carbines and lightrifles should be lower REQs I mean, a plasma pistol is 3 REQ? That’s a little crazy. or refilling weapons with REQs should be a fraction of the cost. for instance, if I want more needles for my hailstorm, it should cost one or two REQs. Not the full 3.
- Boss kills go to who dealt the most damage, to prevent steals.
- Multi-Team Warzone?
- Longer Games
- My concept for another warzone type that I made a forum post about.
- … a whole bunch of things already said.
New bosses.
What about no AI Bosses? Warzone Slayer! 1 Base = 2 points per kill. 2 Basses = 3 point etc…
Disagree with OP. Half the fun in WZ is the mad rush to try and get the final shots on the boss, outwitting and outplaying the enemies who are also going for him.
They should make bosses worth less, though. Especially legendary and mythic bosses. Also, they need to fix the sharing of boss takedown credit among the team that killed him. I literally did 90% damage to a banshee raider with my Answer, then a teammate got the last shot with a whiplash (while i was still firing) and i got no takedown credit. So broken.
Points for killing bosses. It’s kinda BS how one team does all the work and then the enemy does one shot gets the kill and all the points. They should give points out for the amount of damage they do and then bonus points for getting the kill.
Also, banshees flips needs a cool down and the ghost needs a cool down as well.
Please do not revive old threads.