Was playing Warzone Assault the other night and came up with a couple possible improvements to the game type. My biggest knock on Assault is that it can be very uneven at times. Played 5 or 6 Assault games the other night and was on the attacking side each time, which I think is the harder of the two, so my suggestions are listed below. Open for discussion whether it is positive or negative feedback.
Game Play
-
Each teams gets a turn Attacking and Defending. Yes, I understand that this could cause the matches to run longer. - So if Red starts off attacking, the game plays out like it does now. once the game finishes, whether it is from destroying the core or time runs out, instead of the game ending the teams switch and Red is defending now. - Say Red was able to capture 1 base then for Blue to win they have to capture 2. If red captures 2 then Blue has to destroy the core to win and so. - If the 2 teams tie, both destroy the core or capture the same number of bases, then instead of ending in a draw there is a tie-breaker.Tie-Breaker Rules
-
One of the bases that is captured during normal game play starts as neutral. - 3 minutes long - Ways to win: Capture the base (like normal game play if attacking) or control the base for the longest amount of time during the Tie-Breaker roundNot a huge change but a change that I think would make the game more balanced for both teams.
Hey I like it… But if they do this I expect atleast 2,000-3,000 REQ points. WZ Assault is my way to get the dosh.
That actually sounds good
> 2533274866410333;2:
> Hey I like it… But if they do this I expect atleast 2,000-3,000 REQ points. WZ Assault is my way to get the dosh.
Req points earned would have to go up because there is potential of the games last longer than either warzone or assault does now.
> 2533274846562867;3:
> That actually sounds good
Thanks!
I kinda thought warzone assault was the quickest way to grind req points. It can either be the longest 6 minutes or the fastest game. Win or lose, you still gain more than a 1000. Now this does not mean you should just sit there and do nothing. No. bad, because you will be booted. Play it, everyone’s contributions help. Because it really doesn’t matter if you lose, you still gain more than a 1000 and 10 games of that can get you a gold pack. And even if you lose, you still earn enough for a bronze if you are barely starting out.
i feel like warzone assault needs to reduce the player count to 10v10 or something because 12v12 for assault just feels way too crowded…also should remove marines from all the bases…the defenders already have an advantage…they dont need AI support…the default BR should be changed to a level 2 req…its fine in regular warzone but in assault it just can take way to long to get one…the default BR varient is just a utility weapon nothing special…the varient can be higher but the default BR should be req 2…also for the love of the attackers pleeease change array…the spire can be OP