This may have been already seen or posted somewhere in the forums, however I am still going to post what I’ve seen.
To me, it seems like the fix to skipping objectives is not a fix. They can take it, they just won’t make the core vulnerable. Now this seems a little messed up and I will go into detain why and how it alters the flow of the game.
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This affects the way defending players spawn by moving the defenders spawn to the core. - That takes any new defenders away from the fight, causing them to have to run to the first objective. - Defenders have to now run through the attackers respawn area in order to return to the defended location. - When the attackers have take the second objective, the new respawn location to be in-between the first and second objectives, making it easier to take the first objective. - This option does not seem or appear to be a fix, as it is now, this throws the advantage to the attacking team. I could understand if that was the mechanic, that defenders need to defend both locations, but it’s not. Maybe the fix could be:
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relocate spawn locations - require the defenders to defend both locations at the same time.Just saying