I think many people are having a difficult time understanding the mechanics in this game type. I myself found it confusing the first few minutes so I went and read a tutorial and made sure to understand the mechanics and where the prompts were on the screen to tell me what was going on. Well, it seems most are not as diligent as me and it has become painfully obvious that people are confused.
Yet, I am not going to blame the players for this. Why should I expect people to go research a game online. I mean yeah, the diligent players do for obvious reasons but it shouldn’t be required for everyone just to understand a game type mechanic. It should be up to the developer to at least provide some prompts and feedback in a way to educate and guide the player. And they do, in a subtle way which is kind of cool but maybe not sufficient enough.
The mechanic I’m speaking about mostly are the defend and capture mechanics. It seems too many people fight outside of base boundaries, not understanding that their team must have ‘boots on the ground’ within the base perimeter. So game after game I try to explain and just repeat things like ‘Get in the base!’ and ‘They can’t take our base if we got one guy inside!’ it works for the most part. This is how I know people do not quite understand because when its explained to them the tide of battle often quickly changes. Players aren’t stupid, they are just uninformed.
So what I am proposing is, 343, please figure out a way that is not overly intrusive that would better guide, instruct or educate players what they should be doing. The prompts in the middle of the screen do not seem prominent enough. After talking to a lot of people in game, many do not understand the red circle and why it sometimes begins a blue ring and what to do to start or stop that blue ring from going 360 degrees or the indicator that tells you that you are within the base’s boundaries.
Its not such an easy thing to fix I understand. You can’t have huge words GET IN THE BASE because it would be distracting or even untrue for someone denying entry on the path to a defended base. And once someone understands the mechanics it becomes obsolete. You could make a optional tutorial but chances are the people that need to watch it the most will be the ones that decline to watch it.
@343, watch a few matches and see for yourself. I’m sure you do anyway which is confusing to me to how you couldn’t figure this out for yourselves. It should be very obvious. Without some kind of solution I fear the quality of matches will continue to frustrate players that lose battles simply because their teammates did not know where to stand.