After playing for a few days and getting use to the game I have one complaint that I would like addresses or at least have talked about. I feel the regular warthog just does not perform adequate enough for it to be a viable option. I feel this way since it easy extremely easy to shoot the gunner off even while the warthog is in motion this is compounded by the fact the warthog’s gun isn’t accurate enough to suppress the enemy at range (this may go back to the not de-scoping thing but this isn’t the place for that discussion). Secondly since everyone can spawn with a plasma pistol the warthog’s one saving grace of speed in other games is pretty much negated in this game.
Now let it be known I in no way want the warthog from halo3/reach where circling around the enemies spawn was the name of the game. I just feel with the added threats such as the mantis and the more common plasma pistols the warthog needs a little boost to make it a more viable option in play. I want to make it clear that this shouldn’t extend to the gausshog since I feel that the lighter armor along with the more powerful weapon should come with inherent risks to it.
possible Solutions
reduce the hit box on the gunners head slighty (not sure if this is possible)
reduce the duration of the plasma pistols overcharge on the warthog
Make the warthog’s gun shoot slightly more accurate over range
One or any combonation of these solutions I don’t feel would upset the balance so much as to over power the warthog it would just make the warthog a more viable option in game play
Thanks for reading! and inb4 op cant use the warthog