Warezone Mercy Rule

Would anyone else like the option to have a mercy rule for those clearly one-sided games of Warzone? The ones where the other team just stomps you outside of your base and doesn’t go for the core. The games where 2-5 people are always quit out off of you team because there is no option for this.

It could be a simple option in the start menu to toggle on or off the vote to mercy end the game.

Enduring those games is just plain awful, and I’m a diamond/onyx player. I can only imagine for how lower level players feel. Warezone would be much more enjoyable if I didn’t have to play games, since I prefer not to quit and lose my boosts/xp/rp. After the first 5 or so minutes, it can be pretty obvious if you have a chance to come back and push or if it’s just hopeless and why bother.

Requiring 100% on a team hit mercy is a bad idea, but something like this might work (percentages are somewhat arbitrary):

  • 80-90% mercy, with no conditions on the other team.
  • 60-80% mercy, team has “X” point lead
  • 40-60% mercy, team has “X” point lead, and all 3 points
  • Maybe require have a certain K/D ratio comparison between teams.

Point being, certain requirements should be met, and maybe some have a lower requirement for mercy votes than others.

Quitting should never be a solution, but a team saying, “you’re better, you win,” to the other could be. Any thoughts?

I think this would be a much better idea than people who just say they shouldn’t be punished because the only point is to quit. This way you will still get req points/xp for what time they did play.

Yes, 343i needs to see this. If they should be against farming so this could be a really great option to stop that.