Would anyone else like the option to have a mercy rule for those clearly one-sided games of Warzone? The ones where the other team just stomps you outside of your base and doesn’t go for the core. The games where 2-5 people are always quit out off of you team because there is no option for this.
It could be a simple option in the start menu to toggle on or off the vote to mercy end the game.
Enduring those games is just plain awful, and I’m a diamond/onyx player. I can only imagine for how lower level players feel. Warezone would be much more enjoyable if I didn’t have to play games, since I prefer not to quit and lose my boosts/xp/rp. After the first 5 or so minutes, it can be pretty obvious if you have a chance to come back and push or if it’s just hopeless and why bother.
Requiring 100% on a team hit mercy is a bad idea, but something like this might work (percentages are somewhat arbitrary):
- 80-90% mercy, with no conditions on the other team.
- 60-80% mercy, team has “X” point lead
- 40-60% mercy, team has “X” point lead, and all 3 points
- Maybe require have a certain K/D ratio comparison between teams.
Point being, certain requirements should be met, and maybe some have a lower requirement for mercy votes than others.
Quitting should never be a solution, but a team saying, “you’re better, you win,” to the other could be. Any thoughts?