Playing campaign, and my experience with the multiplayer tutorial and a couple of bot matches, then the first two linear story missions was a solid 60fps with ingame settings of:
borderless fullscreen but 71% scaling (sad that no option for exclusive and lower res)
vsync off, mininum 60 & unlocked (vsync on in nvidia control panel)
textures, texture filtering, DOF, antialiasing at LOW
Everything else at HIGH
… Open world, dropped it to 40-45
Put everything at low, open world fluctuated between 40-50
My setup:
11th Gen Intel Core i5-11400H 2.70GHz
Nvidia Geforce 3050RTX 4GB VRAM
8GB RAM
(win10x64bit laptop, 8GB page file)
(Uninstalled HD textures, set HaloInfinite exe to run as admin & disable fullscreen optimizations, Nvidia control panel set to max performance, & prefer nvidia high performance)
(TBF, I later decided to lock fps to 48, min and max, and then in my open world spelunking it has stayed mostly at 48, still, because it’s not always 48, but pretty often going around 46-7-8 I know that if I’d raise it I wouldn’t see that go much higher, so I prefer a consistent fps now, it’s been playable and fun enough)
I know I shouldn’t expect miracles with a laptop, but still curious how others across the board have their performance, in campaign.
(reposted from steam, apologies, but want to get an idea if this is just normal or an issue)