I have an idea for forge. People complain that H5 forge looks plain and simple, but I have an idea that might help our problem, and examples of it:
Object Textures:
So basically skins for objects that aren’t just colors or decals, it would be in the options. There would be a new option called Skin Type with two options, Colors or Textures. Once selecting textures, you can now choose from many skins for your object such as:
- Wood (Think HR reflection) - White Marble (Glossy white w/ gold blotches) - Black Marble (Glossy black w/ white splotches) - Stone (H3 Sandbox Style) - Concrete (H2A style) - Sandstone (Sand colored Stone) - Metal (H3 foundry style) - Forerunner (HR style) - Covenant (Purple w/ Scales) - None (Default) - UNSC (H4 style)that’s just my idea to spruce things up. What about you?
