wait people here actually care about the campaign?

<mark>Do not make nonconstructive posts.</mark>

I’ve been playing FPS games since Doom in the early 90s. If you’re like me and you’ve been playing FPS from the days of Unreal/Quake to Blops/Halo, you sorta get the idea that for the most part, FPS games are not very story driven. Sorta like fighting games, sure there’s a story, but multiplayer is what it was designed around. Of course there are exceptions such as Bioshock and Far Cry, but for every Bioshock, there’s 10 FPS games focused on MP.
Going back to Halo. Halo’s campaign dropped off after Halo CE. Halo 2 was it’s big budget hollywood sequel. ODST was a nice change of pace and Reach had it’s “moments”, but did anyone expect halo 4’s campaign to be good? (spoiler: it wasn’t) I went into Halo 5 campaign with low expectations and was still disappointed. LOL. Then again, I play Halo for multiplayer and am very satisfied with it.
I’ve seen some topics complaining Halo 5 has the worst single player to date. So, what % do you care for SP and MP? For me, it’s 100.0% MP, 0.0% SP. As in, if the game shipped without a campaign, I would still preorder it and play the -Yoink- out of it. I’m a service rank 52 and I still haven’t even beat the campaign yet. XD

Nice click bait

> 2533274913126156;1:
> I’ve been playing FPS games since Doom in the early 90s. If you’re like me and you’ve been playing FPS from the days of Unreal/Quake to Blops/Halo, you sorta get the idea that for the most part, FPS games are not very story driven. Sorta like fighting games, sure there’s a story, but multiplayer is what it was designed around. Of course there are exceptions such as Bioshock and Far Cry, but for every Bioshock, there’s 10 FPS games focused on MP.
>
> Going back to Halo. Halo’s campaign dropped off after Halo CE. Halo 2 was it’s big budget hollywood sequel. ODST was a nice change of pace and Reach had it’s “moments”, but did anyone expect halo 4’s campaign to be good? (spoiler: it wasn’t) I went into Halo 5 campaign with low expectations and was still disappointed. LOL. Then again, I play Halo for multiplayer and am very satisfied with it.
>
> I’ve seen some topics complaining Halo 5 has the worst single player to date. So, what % do you care for SP and MP? For me, it’s 100.0% MP, 0.0% SP. As in, if the game shipped without a campaign, I would still preorder it and play the -Yoink- out of it. I’m a service rank 52 and I still haven’t even beat the campaign yet. XD

70% Campaign/30% multiplayer. The campaign, the story is the selling point. The multiplayer is the added bonus, the thing that keeps me playing till the next game. Halo without a proper campaign would be one I wouldn’t buy. I’ll be hesitant to pick up H6 as it is.

> 2533274913126156;1:
> but did anyone expect halo 4’s campaign to be good? (spoiler: it wasn’t)

I enjoyed the h4 story. I’m just pissed h5 story didn’t acknowledge half of the conclusion and reversed the other half.

As a sci fi fan, campaign is a huge selling point.

Halo is more than just a multiplayer shooter, it’s a full blown sci-fi franchise that many of us are big fans of. Halo’s campaign is what lets us immerse ourselves into the Halo universe.

> 2533274913126156;1:
> FPS games are not very story driven. Sorta like fighting games, sure there’s a story, but multiplayer is what it was designed around. Of course there are exceptions such as Bioshock and Far Cry, but for every Bioshock, there’s 10 FPS games focused on MP.

That’s because its easier for game developers to focus on just the multiplayer, not everyone can write a good story.

> 2533274880633045;3:
> > 2533274913126156;1:
> >
>
>
> 70% Campaign/30% multiplayer. The campaign, the story is the selling point. The multiplayer is the added bonus, the thing that keeps me playing till the next game. Halo without a proper campaign would be one I wouldn’t buy. I’ll be hesitant to pick up H6 as it is.

lol wow man, we are so different. I feel really bad because Halo’s campaign hasn’t been good for so long I’m surprised you still bought it. I’d have to say for campaign for me at least playing both solo and co-op, it goes:
Halo CE > Halo 2 > Halo ODST >> Halo 3 >>> Halo Reach > Halo 4 > Halo 5
(yes, that means Halo 3 was 3x better than Halo Reach)

  • 43% Campaign - 26% MP - 38% PVE - 19% Forge - 8% CustomsThat’s how I break down my Halo time, all 132% of it. :3

The missing 2% is ‘retrieving data’

Would you stop with these duplicate forums please

I enjoy each campaign more than it’s multiplayer side. If I had to pick one to play for the rest of my life (either campaign or multiplayer) I’d pick campaign each time.

I thoroughly enjoy Halo’s lore and stories, and love reading all the novels and comics that expand its universe.

> 2533274858572140;8:
> Would you stop with these duplicate forums please

Hey mega what’s up brah lol

> 2533274829310379;7:
> - 43% Campaign
> - 26% MP
> - 38% PVE
> - 19% Forge
> - 8% Customs
> That’s how I break down my Halo time, all 132% of it. :3
>
> The missing 2% is 'retrieving data’

oh snap

> 2533274913126156;6:
> > 2533274880633045;3:
> > > 2533274913126156;1:
> > >
> >
> >
> > 70% Campaign/30% multiplayer. The campaign, the story is the selling point. The multiplayer is the added bonus, the thing that keeps me playing till the next game. Halo without a proper campaign would be one I wouldn’t buy. I’ll be hesitant to pick up H6 as it is.
>
>
> lol wow man, we are so different. I feel really bad because Halo’s campaign hasn’t been good for so long I’m surprised you still bought it. I’d have to say for campaign for me at least playing both solo and co-op, it goes:
> Halo CE > Halo 2 > Halo ODST >> Halo 3 >>> Halo Reach > Halo 4 > Halo 5
> (yes, that means Halo 3 was 3x better than Halo Reach)

I would rank them 3, ODST, 2, CE, 4, Reach, 5 in terms of campaign. Though two has the best story. To be honest I was sold with the original E3 trailer with the chief on the desert planet thumbing the empty slot where cortana should be. Everyone loves different things about Halo. For me, in 5 years I’ll play through the campaign again, but I’m not going to play the multiplayer. I have fond memories going back to dorm room elbows with CE, but I don’t play CE multi-player anymore. On the other hand I played through the campaign about two months ago.

Yep, the multiplayer in the new Wolfenstien was stellar, the story portion was forgettable and not why I bought the game.

I don’t think Halo gets to have the excuse of not caring about the story when the games share a rich expanded universe with books, movies and other media. Even Bungie had the attitude of come for the story and stay for the multiplayer. That’s logical, but some people really do care for a good story. If others don’t that’s cool, but if your honestly shocked people care about the story do you think I can rent out that rock you’ve been living under?

Well, your hint that Halo 4 would be terrible was that whoever was responsible for the marketing was so out of touch as to use “an ancient evil awakens” as a tagline. Seriously, I wish I had a screenshot of the night that happened, /v/ exploded in laughter and every single thread was some variation of mocking it.

But still, video game writers don’t undergo mandatory lobotomies, and we’ve come a long way from text scrolls in between chapters. Why hold this medium’s writing to a lesser standard?

> 2728966917079826;13:
> Yep, the multiplayer in the new Wolfenstien was stellar, the story portion was forgettable and not why I bought the game.

That’s also like playing CoD for the campaign.
And Counterstrike.
And Battlefield.
And UT/Tribes/pretty much any arena shooter ever.
Or playing Half-Life/System Shock for the multiplayer.
OP, you realize that Halo is unique in the sense that it offers both a great campaign AND multiplayer?
Most games offer one or the other.
Deal with it.

> 2533274940804644;16:
> > 2728966917079826;13:
> > Yep, the multiplayer in the new Wolfenstien was stellar, the story portion was forgettable and not why I bought the game.
>
>
> That’s also like playing CoD for the campaign.
> And Counterstrike.
> And Battlefield.
> And UT/Tribes/pretty much any arena shooter ever.
> Or playing Half-Life/System Shock for the multiplayer.
> OP, you realize that Halo is unique in the sense that it offers both a great campaign AND multiplayer?
> Most games offer one or the other.
> Deal with it.

I dunno, I loved CS: Condition Zero’s campaign of normal 1.6 multiplayer maps reused for bot matches.

Just an aside, I’ve never played Condition Zero, I just know that the campaign was a big ol’ bot match for the most part.

> 2533274812652989;14:
> I don’t think Halo gets to have the excuse of not caring about the story when the games share a rich expanded universe with books, movies and other media. Even Bungie had the attitude of come for the story and stay for the multiplayer. That’s logical, but some people really do care for a good story. If others don’t that’s cool, but if your honestly shocked people care about the story do you think I can rent out that rock you’ve been living under?

The Doc is right. The story is what drew me in in the first place. The Halo CE LAN parties are what kept me busy until the Halo 2 story. And so on and so forth.

For some, FPS is about the story. For others, it’s about the multiplayer. For many, it’s about both. My first FPS’s were Star Wars Battlefront I and II. Those were very story driven as the story was the basis for the FPS. After that I got into Half-Life 2, which is only story. Then I got into Halo 3, but only liked the campaign. Then when Reach came out, I got into the Multiplayer. I guess you could same I’m in the middle leaning towards story.

So, in answer to your question: Yes, people care about the campaign. Without it, there would be no Halo, just sayin’.