Its a lot easier to be negative than positive for most people because these problems in game make ppl angry so they come on here and the ‘tone’ is anger.
I’d like to see more additions to the sandbox, a nerf of the dmr and the return of BTB(I dont care about loadouts, just no ordinance and set the secondary and grenades).
Additions would be all or most of the vehicles featured in past games that the community has wanted for a while. The Elephant!!!(wait, what how did you, how did you do that??? lulz), transport hog, the falcon with all the seats, the hornet and hornet transport, revenant, spectre, prowler, chopper, a unsc fighter type plane and a small covenant transport aircraft (counter to the falcon). The last two would have to be original, but the others just need an hd revamp in the engine.
Additions would also include the weapons from past Halo’s they removed:
original plasma rifle red, blue and repeater variant
needle rifle, just for another covie choice
focus rifle, all about the choices
brute shot(pretty much the concussion rifle but its another aesthetic option)
spike rifle, gotta love these options in customs and forge
mauler, I know its like the boltshot, but they aren’t the same
smg variants(suppressed and normal)
Sentry Beam(remember when we had those cool mini lasers)
rocket pods from 3
sticky grenade launcher from reach
human grenade launcher from reach
spike grenades
firebomb grenades
equipment(because they had their uses and aren’t totally the same as armor abilities)
Have larger forge environments included but not limited to the return of Forge World, Quarry and Apex from spartan ops, Sandbox, a remake of SandTrap, Remade Avalanche, Impact was a good idea, but there is no real way to transport people across the map without teleporters so we would need those air transports then, Breakout, Spire and Highlands were all good maps from Reach and are good for BTB.
If I’ve left anything out from these additions please add them
I almost forgot, theatre in ops and campaign AND THE TRIUMPHANT RETURN OF THE BOMB!!!
Its all about choice, the weapons don’t need to be really balanced by you, just put them in the game with the damage settings they had in their respective games and leave it up to us how to use them in our games. The things we see are just models and stats and stats affecting stats so these should be easy to add.
This keeps the community producing cool machinima, maps, gametypes, and a lot of other stuff. It keeps the community going and nobody would have any reason to complain at that point except for the lack of firefight, but whatever when we have this. The environments allow for flexible map design, so when they submit their maps to you, you just have to simply review them and if they’re good add them in with the next update.
I’m a mix of competitive and recreational, but I didn’t mention as many competitive fixes because team throwback provides most of it and what it doesn’t im sure you’re/they’re working on it.
I reiterate, Campaign is great, Spartan Ops is good, the lack of firefight is dissapointing but I can live with it, but war games needs a lot of work.