Halo 4, regardless if it was good or terrible, had a severe lack of variety because of the voting system. In theory letting the group as a whole vote for a map they want to play sounds like a win-win, but in practice it restricts the game into a select few popular maps and modes. 90% of the time I can guess exactly which map and mode we’re going to end up playing.
For a compilation of over 100 maps I’m very fearful we’re going to be playing the same 25 maps and there will be some maps that you will almost never, ever play. The variety factor of the game is going to be depressed and if you like any maps or modes that aren’t in the top 25 you can pretty much forget playing them.
The veto system from Halo 3 should be implemented instead. It chooses a map and mode for you to play and if the majority veto that you’re given a different map and mode that you play. This allows you to at least sometimes play maps that aren’t as popular, but you can discover some great gameplay that you didn’t have a chance to experience before.
(ex-post from PewPewLaserPewPew on Reddit)
I have tried playing in the ranked H2A playlist (about 16 games or so) and I have played warlord and shrine both about 5 or 6 times, once on lockdown, once on stone town, and twice on zenith. I haven’t even see bloodlines but that is probably due to server issues and not having enough people.
And of course in addition to this, if the game mode team slayer br’s is available, that is what will be chosen. No CTF. No plots. Just team slayer br’s (or regular team slayer if there is no br option)
It honestly is a little grating because I feel like when we played Halo 2 when it came out, there weren’t so many people trying to be MLG/pro and so we got to actually play different gametypes.
So much this. The voting system never worked, and I never liked it. With the veto system sure you played matches on maps that you didn’t like or even hated but that was the system and you tolerated it cause everyone got what they wanted and it introduced variety. Veto got it right the first time
So in theory, instead of a popular map going up, an unpopular map goes down, with the rest of the map having a chance at being chosen, at random.
I have mixed feelings about this option, I think it’s a good idea but I do like choosing maps that I want to play in. Maybe have it for different playlists and I’d say it’s golden
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> So in theory, instead of a popular map going up, an unpopular map goes down, with the rest of the map having a chance at being chosen, at random.
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> I have mixed feelings about this option, I think it’s a good idea but I do like choosing maps that I want to play in. Maybe have it for different playlists and I’d say it’s golden
I understand wanting to play your favorite map, but playing the same maps over and over gets stale fast… It’ll make Halo:MCC much better in the long run.