The ranking system in the beta is very similar to the Halo 2/3 ranking systems, except there’s no numbers. The difference is that you can get placed with players of any skill level. 1-50 isn’t needed to fix this, they could just match you up only with players who are one rank above or below you or the same as you (Onyx’s get players who are only Gold, Onyx, or Semi-Pro, for example)
I would prefer everyone to start at Iron and work their way up to the higher ranks, so in combination with what I said above, I vote 2)
I would say 1. Or 3. I chose both because they work similarly. You start at level one and have to win to rank up in choice 3. But in choice one it is very very close except it adds placement matches.
i agree with placement matches because I feel like people who are highly skilled at halo would be stuck in lower divisions for longer than they needed to be. I have played league of legends for example and they use a system similar to halo 5 beta and I can say placement matches are a must with this type of ranking system.
> 2533274792780660;4:
> I would say 1. Or 3. I chose both because they work similarly. You start at level one and have to win to rank up in choice 3. But in choice one it is very very close except it adds placement matches.
>
> i agree with placement matches because I feel like people who are highly skilled at halo would be stuck in lower divisions for longer than they needed to be. I have played league of legends for example and they use a system similar to halo 5 beta and I can say placement matches are a must with this type of ranking system.
The problem with the placement matches is that we often get matched with already ranked players or completely noobs.
Also a lot of low skilled players start in a too high division because they got carried in the first 10 games from better players.
343 make it so that you don’t get deranked alot of points… when you demolish a team your bar only goes up by 7… but when you lose you lose XP by 17!! that so uneven
> 2533274809168427;5:
> 4… Halo 3 ranking was perfect and should never have changed!!!
>
> FACT!
I agree it worked incredibly well. I do like the system in the beta HOWEVER wherever you are placed, you can not go lower than that rank. So say for example someone plays with friends and wins every single game and gets placed into onyx or semi pro. That’s where they are locked. So if their friends are not online it could be a miserable experience.
I might be wrong but from what I could tell in the beta, you were not able to drop any lower than the rank you were given. That’s been a common complaint.
> FaultySubset84 said:
> All I want is a ranking system that would pair me up with people at my rank. No more mixed ranks.
That’s all I care about too. The number of the rank or how high or low it is means nothing to me. I just want to be placed with people of my skill level.
> 2704170311986839;6:
> > 2533274792780660;4:
> > I would say 1. Or 3. I chose both because they work similarly. You start at level one and have to win to rank up in choice 3. But in choice one it is very very close except it adds placement matches.
> >
> > i agree with placement matches because I feel like people who are highly skilled at halo would be stuck in lower divisions for longer than they needed to be. I have played league of legends for example and they use a system similar to halo 5 beta and I can say placement matches are a must with this type of ranking system.
>
>
>
> The problem with the placement matches is that we often get matched with already ranked players or completely noobs.
> Also a lot of low skilled players start in a too high division because they got carried in the first 10 games from better players.
That’s exactly what happened to my friend. He joined the beta later than me and I helped him win his first 10 games in a row and he was almost Onyx. Which is much higher than he should be. So from my understanding its best not to fully win all 10 games that way you are placed lower???
I vote 3 because this ranking system blows for the simple fact that I started a knew account with 2 of my friends in which we won all 10 games. 1 friend gets semi pro right off the bat while me an my buddy Zach got onyx. I played just as well as either of them and was maybe one or two games away from semi pro when I chose to play by myself when they could not get online and every game I played I lost because of people who suck at halo 5 . The onyx ranks that got matched on my team were not good enough to be in that ranking and so I probably win 1 out of ten games due to ransoms and deranked from tier 3 all the way down to tier 1 and will probably not be able to make it back cause ransoms suck and don’t use mics. But when I get on halo 2 I can play by myself and rank up no problem cause people are better cause the ranks old true to the skill level. I know I am good enough to be a pro on halo 5 but this way of ranking is not legit due to the fact that randoms will get carried.
I vote 1. I really enjoy the competitive mindset the league system brings to the game.
I am probably in the very small minority when I say I really enjoyed the Arena playlist in Reach which is similar to the beta ranks. I was consistently matched with high level players who used their mics in game chat because they cared about winning, Hopefully this ranking system will make players care more about winning. The matching algorithm in Halo 5 isn’t as good as it was in Arena but I’m sure that will improve before release.
I also like this ranking system more than the 1-50 in Halo 2 and 3 because you can see how your rank is affected after every match. In the 1-50 system, you could win 5 games in a row then lose one and derank. Knowing you are going to rank up or rank down depending upon the outcome of the next game adds another layer of intensity to the game and makes it exciting.