as u know in the level lone wolf in halo reach, when u take significant damage it shows ur visor crack a little, wouldnt it b cool if they incorperate this in their future games?
upon death, would be awesome. as you are getting closer to death, no. it would be to difficult to fight back with impaired vision.
In campaign it would be good nothing else because ofthe imparied vision. Or make it a silver skull or something.
> In campaign it would be good nothing else because ofthe imparied vision. Or <mark>make it a silver skull</mark> or something.
This would be awesome.
Wouldn’t this affect MM? Some players will complain about how distracting it is right in the middle of a game.
It would really get annoying and decrease performance if this happened all the time in games, so no, it would not be cool to have.
Why not just put it in the game and make a setting to turn it off if it really distracts you that much ?
I like the Idea about making it a skull, but there could also be a new playlist where gameplay is the way the books say combat is like, and Linda’s vizor did crack like that when she got shot by that elite, so it could fit in that.
it should get damaged, and then you have to go to shops and have it repaired. you can pay with forerunner bucks.
I’d rather they didn’t unless there suddenly going to have visor repairs too but I’d rather just focus on my health, shields like in the original trilogy.
How about the Visor only appears damaged when someone actually shoots you in the head…