VIRTUAL REALITY VERSUS MIXED REALITY

There is “virtual reality” and there is “mixed reality”. What do these terms mean to you? What is your intuition regarding them? Do they mean the same, do they share something in common, do they mean types of gaming experience entirely different to one another?

Since most forumers I have seen on Waypoint are rather shy when it comes to exploring open topics and deepening loosely cast ideas, let me begin.

“Virtual reality” indicates a grand division between one kind of experience and some other kind of experience, between one type of reality and some other type of reality, that the one who makes the distinction is aware of. “Virtual reality” refers to the use of particular, still extraordinary for nowadays set of technological equipment, granting privilige beyond capabilities of any thusfar known common devices basic function. “Virtual reality”, in the end, is an extension of the personal reality of one, built upon it and adding to it.

“Mixed reality” indicates certain merging of various kinds of experience - kinds based on distinction between what is factual and what is fictional - that to the one aware of the distinction appear as one, ultimate, transgressive experience. “Mixed reality” bases on any means of communication through skillful handling of immersion factor, the root of which is to be found in the psyche and the social concord of intersubjectively shared values. Therefore, “mixed reality” experience may happen even without any technological devices employed, for example on the field of personally held beliefs with mythological background.

Therefore, my answer is that “virtual reality” and “mixed reality” even in the world of digital gaming are two different things. “Virtual reality” refers to products specifically designed to be enjoyed with the use of dedicated technology. In turn, “mixed reality” is a term describing products serving immersion factor intentfully brought to a degree equivalent to the direct quality narrative roleplaying. Ultimate form of “virtual reality” is a migration from the world of fact to the world of fiction - which then becomes the world of fact itself - while “mixed reality” is an experience of vanishing of the boundaries between known distinctions, therefore of merging of all the worlds into one.

Both “virtual reality” and “mixed reality” are far from negating one another, as they are able to wonderfully cooperate, nonetheless calling “virtual reality” equivalent to “mixed reality” only due to arguably extended potential in handling the immersion factor, is a far stretch to my recognition. Solely the fact that technology may always improve, making past solutions obsolete, disqualifies any form of technology from becoming a synonym of any experience accessible only through the allowance of psyche, to fall in each case under individual, intimate evaluation.

> 2535469324078285;1:
> Since most forumers I have seen on Waypoint are rather shy when it comes to exploring open topics and deepening loosely cast ideas, let me begin.

Way to start off a friendly conversation, guy. Ever think that the topics and ideas you try to explore aren’t particularly open or deep?

As for this topic, you’ve manage to state dictionary definitions for virtual and mixed reality. I don’t think most people get the two confused or think the two the same thing. Though your definition of “mixed reality” is pretty shoddy. How can you say mixed reality does not require technology? Do you consider any altered perception to be mixed reality? The term “mixed reality” was coined in the early 1990s, when the US Air Force conducted an experiment that showed increased human performance via integrating virtual elements into a human’s view of the physical world. Mixed reality (aka augmented reality) requires technology, by definition, as it is–as you said–a combination of reality and virtual reality. And virtual reality can only be experienced via technology.

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> > 2535469324078285;1:
> > Since most forumers I have seen on Waypoint are rather shy when it comes to exploring open topics and deepening loosely cast ideas, let me begin.
>
> Way to start off a friendly conversation, guy. Ever think that the topics and ideas you try to explore aren’t particularly open or deep?
>
> As for this topic, you’ve manage to state dictionary definitions for virtual and mixed reality. I don’t think most people get the two confused or think the two the same thing. Though your definition of “mixed reality” is pretty shoddy. How can you say mixed reality does not require technology? Do you consider any altered perception to be mixed reality? The term “mixed reality” was coined in the early 1990s, when the US Air Force conducted an experiment that showed increased human performance via integrating virtual elements into a human’s view of the physical world. Mixed reality (aka augmented reality) requires technology, by definition, as it is–as you said–a combination of reality and virtual reality. And virtual reality can only be experienced via technology.

Actually I was inspired by terminology Microsoft seems to attempt to coin. Again, mixed reality is defined by handling of the immersion factor. Forgive me also to refuse to discuss with you in your Monitor state account, I already have had an example of that.

What does this have to do with Halo or Xbox?

> 2535469324078285;3:
> Actually I was inspired by terminology Microsoft seems to attempt to coin. Again, mixed reality is defined by handling of the immersion factor. Forgive me also to refuse to discuss with you in your Monitor state account, I already have had an example of that.

So, where are you getting all this from?:

> “Mixed reality” bases on any means of communication through skillful handling of immersion factor, the root of which is to be found in the psyche and the social concord of intersubjectively shared values. Therefore, “mixed reality” experience may happen even without any technological devices employed, for example on the field of personally held beliefs with mythological background.

Because Microsoft certainly doesn’t define mixed reality like that. Based on what you’re saying here, dreams and hallucinations would fall under the realm of mixed reality.

Also, refusing to discuss inherently means not replying.

@Chimera30, I made my attempt to define couple of terms that are soon to be more popular, including gaming consoles realm, what is your goal in this thread?

> 2535469324078285;6:
> @Chimera30, I made my attempt to define couple of terms that are soon to be more popular, including gaming consoles realm, what is your goal in this thread?

> 2533274796457055;4:
> What does this have to do with Halo or Xbox?

> 2535469324078285;6:
> @Chimera30, I made my attempt to define couple of terms that are soon to be more popular, including gaming consoles realm, what is your goal in this thread?

To figure out why you are trying to reinvent the wheel. The terms “virtual reality” and “mixed reality” are already defined, and those definitions aren’t going to change as they become more popular. There is no further defining them. At most you’ll see future technologies fit under the umbrellas of these terms, but it won’t change their definitions. If in the future I can upload my mind directly into a game, it will still be virtual reality. If in the future, hologram projectors project 3D images in the physical world on every street corner, it will still be mixed reality, and it will use technology.

> 2533274817408735;8:
> > 2535469324078285;6:
> > @Chimera30, I made my attempt to define couple of terms that are soon to be more popular, including gaming consoles realm, what is your goal in this thread?
>
> To figure out why you are trying to reinvent the wheel. The terms “virtual reality” and “mixed reality” are already defined, and those definitions aren’t going to change as they become more popular. There is no further defining them. At most you’ll see future technologies fit under the umbrellas of these terms, but it won’t change their definitions. If in the future I can upload my mind directly into a game, it will still be virtual reality. If in the future, hologram projectors project 3D images in the physical world on every street corner, it will still be mixed reality, and it will use technology.

Virtual reality belongs to objective state of things, it can be observed as a phenomenon. Chair standing in the corner and a hologram next to it, is not mixed reality. Mixed reality falls to subjective or intersubjective realm, where only you are able to define yourself whether that does the job of mixed reality experience for you and to what degree. Mixed reality means lack of boundaries of distinction. That moment you are yourself, you are the protagonist, you are here and there, you are everywhere. This is the momentary personal transcendence to a higher dimension. Virtual reality just adds some colours to the already existing palette. Mixed reality takes all the colours and makes them something else entirely.

> 2535469324078285;9:
> Virtual reality belongs to objective state of things, it can be observed as a phenomenon. Chair standing in the corner and a hologram next to it, is not mixed reality. Mixed reality falls to subjective or intersubjective realm, where only you are able to define yourself whether that does the job of mixed reality experience for you and to what degree. Mixed reality means lack of boundaries of distinction. That moment you are yourself, you are the protagonist, you are here and there, you are everywhere. This is the momentary personal transcendence to a higher dimension. Virtual reality just adds some colours to the already existing palette.

It sounds like you don’t quite understand what virtual or mixed reality are. Or you are thinking too hard on it. Mixed reality doesn’t mean you can’t tell what’s real and what’s not real. It does not mean you cannot distinguish real from virtual. It just means overlapping of the virtual and physical realms. And virtual reality is not just adding colors to the existing palette. Virtual reality is completely replaces what you percieve with something artificial. This is why VR requires a headset, so that everything you see and hear is virtual, not real. If anything, how you define virtual reality at the end of your reply is what mixed reality actually is.

> 2533274817408735;10:
> > 2535469324078285;9:
> > Virtual reality belongs to objective state of things, it can be observed as a phenomenon. Chair standing in the corner and a hologram next to it, is not mixed reality. Mixed reality falls to subjective or intersubjective realm, where only you are able to define yourself whether that does the job of mixed reality experience for you and to what degree. Mixed reality means lack of boundaries of distinction. That moment you are yourself, you are the protagonist, you are here and there, you are everywhere. This is the momentary personal transcendence to a higher dimension. Virtual reality just adds some colours to the already existing palette.
>
> It sounds like you don’t quite understand what virtual or mixed reality are. Or you are thinking too hard on it. Mixed reality doesn’t mean you can’t tell what’s real and what’s not real. It does not mean you cannot distinguish real from virtual. It just means overlapping of the virtual and physical realms. And virtual reality is not just adding colors to the existing palette. Virtual reality is completely replaces what you percieve with something artificial. This is why VR requires a headset, so that everything you see and hear is virtual, not real. If anything, how you define virtual reality at the end of your reply is what mixed reality actually is.

Very good conclusion. I see you get the idea of mixed reality right. But we differ upon the case of virtual reality. I say solely the fact of relaying on technology negates it as a proper mixed reality experience, since mixed reality originates in your mind, regardless really of what are the realities or narrative planes that are to be mixed together. Virtual reality can be part of mixed reality, but otherwise, not. You see, only the fact something has to replace something, brings us further away from the mixed reality inclusive conditions, where nothing needs to be replaced or negated, as everything meshes in. The user of VR hardware is aware of the technology and the replacement. I say what you talk about, the migration between one place and the other, is simply that, kind of migration.

If you can’t answer my question about how this relates to Xbox and/or Halo, I’m just gonna lock your thread.

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> If you can’t answer my question about how this relates to Xbox and/or Halo, I’m just gonna lock your thread.

I did have a taste of this kind of practice on Waypoint already, but I believe you answered yourself in this thread, therefore forgive me if you feel hurt personally.

> 2535469324078285;11:
> Very good conclusion. I see you get the idea of mixed reality right. But we differ upon the case of virtual reality. I say solely the fact of relaying on technology negates it as a proper mixed reality experience, since mixed reality originates in your mind, regardless really of what are the realities or narrative planes that are to be mixed together. Virtual reality can be part of mixed reality, but otherwise, not. You see, only the fact something has to replace something, brings us further away from the mixed reality inclusive conditions, where nothing needs to be replaced or negated, as everything meshes in. The user of VR hardware is aware of the technology and the replacement. I say what you talk about, migration between one place and the other, is simply that, kind of migration.

Oh boy. This is one of the few times where your English actually takes away from my understanding of what you are trying to say. You seem to think that there are other artificial realities aside from virtual reality. What other realities, real or fake, are there? And let’s stay away from theoretical physics here and stick to what only can be observed. There is only what is real and what is virtual; the two can exist separately, but can also be meshed together. MR fundamentally requires something other than physical reality to mix with. The only thing that actually exists that can do that is VR, which is fundamentally reliant on technology. Ipso facto, MR relies on technology. There is no arguing otherwise, unless you can empirically prove the existence of another kind of reality, artificial or otherwise.

And no, dreams don’t count, and hallucinations don’t count.

> 2535469324078285;13:
> > 2533274796457055;12:
> > If you can’t answer my question about how this relates to Xbox and/or Halo, I’m just gonna lock your thread.
>
> I did have a taste of this kind of practice on Waypoint already, but I believe you answered yourself in this thread, therefore forgive me if you feel hurt personally.

I don’t know why you think I’d be personally hurt by this but since you can’t give anyone in this thread an answer to how this relates to Xbox or Halo, we’re done here.

Also. Free unsolicited protip but I suggest you lose the attitude and whatever implications you’re trying to make.