So according to VGChartz Halo 4 has been beaten in the sales department by it’s predecessor: Halo 3. I for one think this is just a testament to how inaccurate VGChartz is.
So first they claim that Halo 3 is a “tick above” Halo 4 in the first week of sales. This is an interesting claim considering Halo 3 only raked in $125 million the first day while according to Microsoft themselves Halo 4 made $220 million on it’s first day. That’s a big difference and you can expect the depreciating sales throughout the week were a very similar ratio to each other. Basically VGChartz is telling us Halo 4 sold less copies than Halo 3, but made more money. Wait, what? I mean, some people could say this is attributed to the different versions of the game, but let’s have a price comparison.
Halo 3 Standard: $60
Halo 4 Standard: $60
Halo 3 Legendary Edition: $130
Halo 4 Limited Edition: $100
Halo 3 Console: $400
Halo 4 Console: $350
So according to this if Halo 3 sold more copies then it should’ve made a good bit more money. Conclusion: VGChartz is wrong and Halo 4 sold more copies than Halo 3.
But wait, they’ve made another incorrect claim on Halo 4’s numbers! They claim that Halo 4 sold roughly 3.8 million copies in it’s first week while Microsoft (an official source) tells us that there were over 4 million unique users online in the first week. So are we to believe 200,000 people who didn’t buy the game were playing online multiplayer? I mean, there are shared consoles, but that’s a big stretch right there. Not to mention the 4 million users were only those who played on Xbox Live. Think of the hundreds of thousands of people who bought the game but didn’t have it connected to the Internet. The 3.8 million number VGChartz gives us is a technical impossibility.
Good job VGChartz! -.-
> Note that Halo 3 is my favorite game in the series, so in no way am I biased on this subject.
