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> > > So bad easily exploitable maps (Sword base) or highly popular maps (Pit) will have a high population and good but less exploitable maps will be near vacant and so you’ll end up playing the same one or two maps over and over again. What is the difference between the Vote/Veto system again? I’d prefer the veto system as you have a say, but you don’t know what you’ll end up with if you veto it. Voting was pretty easy to manipulate. No system is perfect, but veto was the best of the three.
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> > Bad, easily exploitable maps being placed in the trash where they belong is a bad thing? Don’t get me wrong, I see what you mean, but I’d be more worried about those middling, nothing to write home about maps that are serviceable enough but not exactly fan favorites.
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> You didn’t read my post, Bad easily exploitable maps will be popular for example sword base. Everyone wanted to play on sword base so they could stand at the top of the bloody lift with a shotgun or sword. It was a horrible map. In the suggested plan that would be full and The good or middle of the road maps wouldn’t have any population under that plan.
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> > > So bad easily exploitable maps (Sword base) or highly popular maps (Pit) will have a high population and good but less exploitable maps will be near vacant and so you’ll end up playing the same one or two maps over and over again. What is the difference between the Vote/Veto system again? I’d prefer the veto system as you have a say, but you don’t know what you’ll end up with if you veto it. Voting was pretty easy to manipulate. No system is perfect, but veto was the best of the three.
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> > so because the map is broken that’s the server browsers fault? no, they get the special treatment like Urban is getting right now. and clearly you haven’t played battlefield because you are exaggerating. if you played you would know this is false. Operation Metro is one of the most popular maps and still you can find other maps that are full. so in reality you are just being paranoid over nothing. and if you look at my link. i explain veto and voting and why they were terrible systems. “you don’t know what you’ll end up with if you veto it.” that was the annoyance that people asked Bungie to get rid of veto for voting. i remember the forums being all about that. Nothing like “oh guardian, come on any DLC maps? veto everyone. Veto! VETO!! VETO!!!” finally everyone just happens to be at their controller and veto to avoid the screaming “oh for -Yoink- sake it’s snowbound for the 30th -Yoinking!- time!” it was terrible. Especially if you wanted lone wolves but you didn’t want objectives. so you have a less than 20% chance of getting slayer. you get odd ball and someone knows the map too well than they go 50 and everyone gets 0 seconds and everyone down ranks. there was all sorts of issues. And anything that was manipulated in voting was also in veto. I bet you were thinking “people can use guests to vote for their maps”. Well guess what? so did veto, they did the same thing. Oh and if you didn’t want to play on a certain map, there was a way to force a new map. put the maps on a portable hard drive and than disconnect and reconnect. this one guy showed how he could get any map he wanted in halo 3 all by ejecting a hard drive. he kept the maps he wanted to play on the actual xbox and the rest on an external hard drive and would just yank it when he didn’t get the map he wanted. and ever since that vid, everyone did it. so Sandtrap 24/7 for BTB for the longest time.
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> > No, server browser is the best.
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> I remember it being exploited, that doesn’t change the fact that I prefer that system. You can vote “no” twice then your stuck with what you get. Do you have any idea how many matches I played on the pit? The pit is a good map and I hated it for a long time, because every other match was on it. There were times I prayed for a snowbound or a construct, just for a change. Could you get games on the less popular maps under the suggested system, maybe, but it wouldn’t be near the variety of play styles you would see with matchmaking. They could easily modernize Veto and make it work.
" You can vote ‘no’ twice then your stuck with what you get" that sounds dumb and no, in Halo 3 you only vetoed once “YOVO”. and here is one of the videos, this was for DLC only, but there was a way to do it with maps you wanted, but didn’t work for DLC only if you tried that. and yes on the suggested system you can. seriously, go out and play Battlefield 3 or 4 or hardline and try it. you can get any map you want because the game runs every map and if no one is playing it than it must not be a great map. so if you play a map, that some how millions of players don’t want to play, that it must be bad. but in BF4, that i still play, i can play on any regular map i want and find lobbies that are full. and it would be way more variety. and how could the modernize veto? all it is, is voting to the other map. so it selects guardian but hidden is snowbound. when you veto, that’s what you are getting. so it’s less free will to choose. it’s more like voting for a US president, you are just voting for which you think sucks less. Search your feelings, you know it to be true.
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> I definitely agree with you, veto and random map rotation make me sad, playing over the same map. Dedicated servers by 343 would work, where we can choose game mode and map, than having personal servers.
also this could big time save 343 money. less micro transactions and do dices way of people can even rent servers like BF and they open a playlist of maps they want to play with the approved 343 settings they allow and you can have matches running with what you like so when you get on, you play right away with what fits your play style and play with others that are like minded.