Swatnums is absolutely horrible, my opinion not yours, we shouldn’t be forced to play it 9 times in a row. A Veto option is very much needed again. And where the hell is the DMR? You’re leaving it a big piece of swat there! I meant no more swatnums up top.
I agree. I quit playing SWAT because of this, along with spawn system they have.
I agree completely. Now I have a question: does 343 even read these forums? The vast majority agrees with us, yet I see nothing from the 343 Overlords on fixing it. I don’t know, maybe I’d just like some reassurances that our voices are being heard.
Wish they would read these. If not a veto then look at last game played or something. For every person’s last game reduce the chance by 10% of that game type and an additional 2% on top of that map with gametype.
Example: All 8 players r fresh into SWAT so every map and gametype has a equal chance at dropping. Say they play Swatnums on the midship map. If all players stay in lobby than next game will have 80% chance of being battle rifles. 20% on getting Swatnums again and 4% chance of Swatnums on midship map again.
I’m not a programmer and don’t even know if this is hard/easy/possible. Just seems easy and quick fix. As for spawns just spawn ppl in rooms and hallways. Not in open with 10 lanes of sight across map.
> 2533274815061772;4:
> Wish they would read these. If not a veto then look at last game played or something. For every person’s last game reduce the chance by 10% of that game type and an additional 2% on top of that map with gametype.
>
> Example: All 8 players r fresh into SWAT so every map and gametype has a equal chance at dropping. Say they play Swatnums on the midship map. If all players stay in lobby than next game will have 80% chance of being battle rifles. 20% on getting Swatnums again and 4% chance of Swatnums on midship map again.
>
> I’m not a programmer and don’t even know if this is hard/easy/possible. Just seems easy and quick fix. As for spawns just spawn ppl in rooms and hallways. Not in open with 10 lanes of sight across map.
In my opinion all Swatnums matches should have, at most, 10% chance of dropping at all times. Maybe even less if you implement your formula. 20 is way too high for Swatnums if it’s just been played. Way too high. It’s just my opinion of course, but it’s one I strongly believe in
> 2533274844790930;5:
> > 2533274815061772;4:
> > Wish they would read these. If not a veto then look at last game played or something. For every person’s last game reduce the chance by 10% of that game type and an additional 2% on top of that map with gametype.
> >
> > Example: All 8 players r fresh into SWAT so every map and gametype has a equal chance at dropping. Say they play Swatnums on the midship map. If all players stay in lobby than next game will have 80% chance of being battle rifles. 20% on getting Swatnums again and 4% chance of Swatnums on midship map again.
> >
> > I’m not a programmer and don’t even know if this is hard/easy/possible. Just seems easy and quick fix. As for spawns just spawn ppl in rooms and hallways. Not in open with 10 lanes of sight across map.
>
>
> In my opinion all Swatnums matches should have, at most, 10% chance of dropping at all times. Maybe even less if you implement your formula. 20 is way too high for Swatnums if it’s just been played. Way too high. It’s just my opinion of course, but it’s one I strongly believe in
Yeah, me too actually. I was being generous for the ppl who like it though. I could not play it and be perfectly content. Haha.