Make the game way more skill based and competitive please. Punish the bad decisions and reward the good like good Ol Halo 1.
How does aim assist equate to bad decisions?
And I’d rather have it as an adjustable option. Everyone wins that way.
I agree it could be a bit lower but going “very low” might just make the game unpopular. A healthy medium is necessary to maintain a population.
> How does aim assist equate to bad decisions?
>
> And I’d rather have it as an adjustable option. Everyone wins that way.
We would still need to decide on a baseline for default matchmaking.
Have an on/off option. Frankly I’m tired of getting my shots almost perfectly lined up and then someone runs by and pulls my reticle away.
> Have an on/off option. Frankly I’m tired of getting my shots almost perfectly lined up and then someone runs by and pulls my reticle away.
Whos going to turn it off? I wont be, its to hard for me while everyone else is having the easy way out. I want to have low aim assist such as CE, but if I have the option to turn it off or not, its going to be really dumb to have. The aim assist should be lowered to make aiming harder.
> > How does aim assist equate to bad decisions?
> >
> > And I’d rather have it as an adjustable option. Everyone wins that way.
>
> We would still need to decide on a baseline for default matchmaking.
By that logic we also need one for aim movement speed. Have a default value yes, but be able to adjust it as per preference.
> Have an on/off option. Frankly I’m tired of getting my shots almost perfectly lined up and then someone runs by and pulls my reticle away.
This
> > > How does aim assist equate to bad decisions?
> > >
> > > And I’d rather have it as an adjustable option. Everyone wins that way.
> >
> > We would still need to decide on a baseline for default matchmaking.
>
> By that logic we also need one for aim movement speed. Have a default value yes, but be able to adjust it as per preference.
LOL no, that’s not the same at all. Aim movement is a matter of preference, aim assist is a matter of advantage.
Whereas the speed has both positives and negatives (higher = quicker reactions but more difficulty in shooting; lower = very easy shots but slow to reaction), increasing the aim assist is 95% advantage and becomes a huge crutch for uncoordinated players.