Simply put, as they are now in Reach, vehicles are almost not worth getting in.
Warthogs- are nearly useless, and offer little more than armed transport.
Tanks- Giant targets. I’ve killed a tank with 2 frags before.
Falcons- Are too slow to do anything.
Ghosts- Ruined. There is no point in getting in one.
Banshees- Easy targets, it’s a miracle if they last 2 minuets before they get destroyed.
Mongoose- Ironically, these weak transports haven’t suffered much, mainly because they’re only used for transportation.
Vehicles feel like death traps. They die so easily, because everything leaves lasting damage. Snipers, DMRs, ARs, Shotguns, Grenades, Pistols- EVERYTHING kills them. This completely ruins the fun that used to be Halo’s vehicles.
Let’s use a great example: Anybody wonder why Blood Gulch isn’t fun anymore? It’s because BG was about vehicles. Now, Warthogs blast off into orbit with 1 nade, tanks can be DMR’d from a safe distance, anything in the air will be put on the ground with only a few clips, and anything on the ground will be sent in the air (in pieces) with very little effort. Did you know there is a Plasma Launcher on Hemorage? Not that it matters, seeing as how vehicles are rarely a threat. They all die instantly!
Then, after all the vehicles have died, the gameplay turns into long range DMRs, and one lucky -Yoink- having a sniper, easily doming people from across the map, and man handling himself because he thinks that makes him awesome.
Let’s try a different example. Valhalla. On Valhalla, you had a Banshee, a warthog, and a few mongi. Because teamshoting a warthog was difficult, a smart team would rush for Splaser. Once one team owned the splaser, the other team would be forced to change tactics, or run a high risk of being part of a multikill.
Here’s a good example of how a match of Valhalla plays out.
Red team is less skilled than Blue team.
Blue team rushes Splazer, Red Team beats them to it though.
Blue Team falls back
Blue teams Banshee is about to finish Red teams’s banshee when Blue Banshee get’s shot down by Splazer.
Blue Hog finishes Red Banshee, but then Blue Hog gets Splazered as well
Blue falls back to base, Red runs hogs.
Blue team uses grenades, Plasma Pistol, and Rocket Pod, and manage to destroy the enemy Warthog.
At this point, all the vehicles are out of play, but only because Red team was fast enough to get the AV weapons, and Blue team was skilled enough to kill the hog. The Red team has the lead because they utilized their vehicles, and controled the map better.
Let’s assume the teams were equally matched now. Red Team would have probably gotten 20-30 kills with the warthog, because Blue team couldn’t simply land a few shots per life on the hog, and slowly take it down. The only way to stop it would be to use tactics, teamwork, and skill.
This might not make complete sense, I did type this really fast, and I do expect grammar and spelling mistakes, please forgive them for now, and I’ll edit later.
