Vehicles in Multiplayer

Vehicles have been absent in Halo’s multiplayer for a while now (save Warzone). The maps have been getting smaller and more gunplay based since Halo 4. The vehicles have also been very low on health and damage since Halo: Reach. These problems have resulted in vehicles being almost cut from the game experience, which is part of what made Halo so unique. I’d just like to see these things addressed in Halo Infinite. What do you guys think?

Yes, BTB needs to have big maps again With open spaces where vehicles rule. I think part of what made vehicles less fun in Halo 4, 5, were the abilities that Spartans have from the start. capable of clearing the distance, getting right up next to the vehicle to board it/destroy it. The vehicle pilot has very little time to react. That, and most vehicles feel like they’re built from paper. Those elements combined make vehicles a lot less fun in recent games.

They’re still very good and easily change the tide of battle in BTB and WZ but I agree, I think maps should be designed more around vehicles than infantry.